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Forced deaths occur whenever damage or health degeneration are not the cause of a character's health reaching zero. These deaths do not count towards the /death command count. In the past, a few of these (especially the cinematic deaths) were bugged and did count, but they have been fixed.

Examples[ | ]

Important Note[ | ]

  • Forced Deaths have been shown to res party members with an extremely low amount of hit points. However, there is a gap of approximately 1/4 of a second between a cutscene and zoning out where minions present have the opportunity to inflict damage thus killing you. This is not attributed to lag nor a bug; this is just how the game is built.
    • As redudant as this may be, as the survivor guide states, if you are attempting to max the survivor track your best bet is to avoid any and all types of death.
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