These are all Pre-Searing quests listed with the amounts of XP awarded for each (quests that award no XP are not listed).
This list is geared towards players attempting the LDoA title who wish to save as much quest XP as possible until they are level 16 or higher. If you have completed some quests early, you can calculate how much XP "savings" you have remaining.
Available to ALL professions - Max Possible XP: 9,400[ | ]
- This list does not include the quests that require a specific primary/secondary profession: those are listed in the following sections.
- For quests that are marked as can be lost, see each quest's article on how to prevent this.
- Gwen's Flute is the only quest where it is possible to recover the XP reward if you initially lost the ability to take it.
Second Profession Quests[ | ]
- These quests become available only after you have completed your "Primary Profession Test" from the next section.
- You can take the quest that matches your primary profession at any time before you leave Pre-Searing.
- In order to choose a secondary profession, you must complete the corresponding quest from this list.
- The remaining four quests will become unavailable once you choose a secondary profession, so be sure to take them before you accept a secondary. You can save them in your Quest Log for as long as you like, until you are ready to take the XP reward.
XP | Quest | Given by | Given in | Can be Lost? | Notes |
250 | Grawl Invasion | Warmaster Grast | Green Hills County | 2nd Profession | |
250 | The Ranger's Companion | Master Ranger Nente | Regent Valley | 2nd Profession | |
250 | A Monk's Mission | Brother Mhenlo | Ashford Abbey | 2nd Profession | |
250 | The Necromancer's Novice | Necromancer Munne | The Catacombs | 2nd Profession | |
250 | A Mesmer's Burden | Lady Althea | Lakeside County | 2nd Profession | |
250 | The Elementalist Experiment | Elementalist Aziure | Wizard's Folly | 2nd Profession |
Available to primary professions only - Max Possible XP: 750[ | ]
- You can only complete the two quests that match your primary profession.
XP | Quest | Given by | Given in | Can be Lost? | Notes |
500 | Warrior Test Ranger Test Monk Test Necromancer Test Mesmer Test Elementalist Test |
Van the Warrior Artemis the Ranger Ciglo the Monk Verata the Necromancer Sebedoh the Mesmer Howland the Elementalist |
Lakeside County | Completion of this quest is required to be able to learn any skills | |
250 | A New Warrior Trainer A New Ranger Trainer A New Monk Trainer A New Necromancer Trainer A New Mesmer Trainer A New Elementalist Trainer |
Haversdan | Lakeside County |
Available to chosen professions - Max Possible XP: 500-1,250[ | ]
- You can only complete the quests that match your primary or secondary profession.
- You can only complete your secondary profession quests after you have accepted a secondary profession.
XP | Quest | Given by | Given in | Can be Lost? | Notes |
250 | Warrior's Challenge | Duke Barradin | The Barradin Estate | ||
250 | The Vineyard Problem | Little Thom | The Barradin Estate | ||
250 | Unnatural Growths | Aidan | Wizard's Folly | ||
250 | A Test of Marksmanship | Ivor Trueshot | Regent Valley | ||
250 | The Blessings of Balthazar | Brother Mhenlo | Ashford Abbey | ||
250 | Protection Prayers | Grazden the Protector | Green Hills County | ||
250 | The Power of Blood | Kasha Blackblood | Green Hills County | ||
500 | The Accursed Path | Oberan the Reviled | Catacombs | ||
250 | Domination Magic | Vassar | Foible's Fair | ||
250 | The Supremacy of Air | Ralena Stormbringer | Foible's Fair | ||
Total XP available per profession (add the totals for your primary and secondary): 750 XP: 500 XP: , , 250 XP: , |
Total Max quest XP available per profession combination: 10,650-11,400[ | ]
Notes[ | ]
- To learn skills, you have to give up at least 750 XP from your potential XP savings above.
- You cannot obtain any skills permanently until after you complete the "<Profession> Test", which uses 500 XP of your reserve.
- You must take another 250 XP (or lose it): War Preparations will no longer be available after you complete the profession test, and you cannot take the profession test without accepting the reward if it's active in your quest log.
- Message From a Friend must be taken before the profession test, or it will be lost forever. You can keep it in the quest log until you are ready for the XP reward.
- To get the Resurrection Signet, you have to take the reward for Adventure with an Ally and give up another 100 XP from your savings.
- If you decide to "test" a secondary profession, you can get 2 more skills without dipping into your XP savings by accepting any of the secondary profession quests, but be careful to not take the reward.
- In particular, non-Rangers can get their own pet by accepting The Ranger's Companion.
- If you do wish to take a second profession early, you must complete and take reward for that profession's quest, taking another 250 XP from your savings pool. Before you do so, make sure that you have taken all the other second profession quests, and save them in your quest log until you are ready to take the XP rewards from them.
- Note: You need 12,800 XP to go from level 19 to 20, so even with maximum possible savings of 11,400 XP, you will need the Vanguard Quests for the extra XP boost.