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Wilderness of Bahdza

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Wilderness of Bahdza
Campaign
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[] Description

The Wilderness of Bahdza is an explorable area in the far northeast of , under the control of . It is said that Ahmtur made his fortune by cutting paths through the monsters and tribes that inhabit this area, but it is so out of the way that it is unclear who he trades with. Some maps show an area known as even farther to the northeast, but it cannot be accessed in-game. The wilderness itself is a landscape of sheer valleys between rocky mesas, as is much of Vabbi. There is a large open area in the Northwest, watched over by the .

[] Exits

[] Blessings / Shrines

[] NPCs

[]

[]

[] Various

[] Animals

[] Monsters

[] Bosses

[] Notes

  • must defeat 163-176 foes in this area.
    • Completing the quest significantly decreases the number of foes.
    • For optimum bounty efficiency, this area should be cleared counterclockwise.
    • The only dangerous boss is . Beware also the potential trap by : another group is nearby, and the two groups together will probably cause even a strong party to wipe.
  • The skrees that spawn with and will run out of the portal to the south if the bosses are killed. It is still possible to achieve credit for vanquishing if they run out of the zone, as they do not count toward the total.
Bug! These foes can become by the , and will neither run out of the zone nor attack.