Difference between revisions of "Aggression"

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(New page: Aggression is a measurement that determines the outcome of a GvG match if it lasts the full duration of 28 minutes. Aggressiveness is currently tabulated by the following rules: *1 p...)
 
 
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Aggression is a measurement that determines the outcome of a [[GvG]] match if it lasts the full duration of 28 minutes.
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Aggression is a measurement that determines the outcome of a [[GvG]] match if it lasts the full duration of 28 minutes. The team with the highest amount of aggression then wins.
   
 
Aggressiveness is currently tabulated by the following rules:
 
Aggressiveness is currently tabulated by the following rules:
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*Every [[enchantment]] or [[weapon spell]] cast on Guild Lord = -50 points of aggression.
 
*Every [[enchantment]] or [[weapon spell]] cast on Guild Lord = -50 points of aggression.
   
 
'''Note:''' [[Life stealing]] and [[degeneration]] do not count for aggressiveness.<noinclude>
==Note==
 
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[[Category:Glossary]]
*[[Life stealing]] and [[degeneration]] do not count for aggressiveness.
 
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[[de:Aggressivität]]
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<!-- This article is transcluded elsewhere.-->
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</noinclude>

Latest revision as of 17:47, 12 January 2011

Aggression is a measurement that determines the outcome of a GvG match if it lasts the full duration of 28 minutes. The team with the highest amount of aggression then wins.

Aggressiveness is currently tabulated by the following rules:

Note: Life stealing and degeneration do not count for aggressiveness.