Difference between revisions of "Aggression"
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Aggressiveness is currently tabulated by the following rules: |
Aggressiveness is currently tabulated by the following rules: |
Revision as of 15:46, 26 September 2008
Aggression is a measurement that determines the outcome of a GvG match if it lasts the full duration of 28 minutes. The team with the highest amount of aggression then wins.
Aggressiveness is currently tabulated by the following rules:
- 1 point of damage to Guild Lord = 1 point of aggression
- Every enchantment or weapon spell cast on Guild Lord = -50 points of aggression.
Note
- Life stealing and degeneration do not count for aggressiveness.