GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

Air Magic skills (Nightfall)

From GuildWiki
Jump to: navigation, search

Quest-medium.png This skill may be earned from a quest. See skill information for details.

Overcast.png This skill causes Exhaustion.

Energy.png Energy requirement

Activation.png Activation time

Recharge.png Recharge time

Air Magic

Blinding Surge.jpg Blinding Surge Elite Spell. Target foe is struck for 5...41...50 lightning damage. That foe and all adjacent foes are Blinded for 3...7...8 seconds. This spell has 25% armor penetration. If this spell strikes an attacking foe, all adjacent foes are also struck and this spell deals 50% more damage.
    10 Energy.png ¾ Activation.png 6 Recharge.png
Nightfall    
Chilling Winds.jpg Chilling Winds Hex Spell. Target foe and all adjacent foes are struck for 30...54...60 cold damage. For 10 seconds, the next Water Magic hex targeting a hexed foe lasts 25...85...100% longer.
    5 Energy.png 1 Activation.png 8 Recharge.png
Nightfall    
Invoke Lightning.jpg Invoke Lightning Elite Spell. Target foe and up to two other foes near your target are struck for 10...74...90 lightning damage. This spell has 25% armor penetration.
5 Overcast.png 10 Energy.png 1 Activation.png 6 Recharge.png
Nightfall    
Lightning Bolt.jpg Lightning Bolt Spell. Send out a Lightning Bolt that strikes for 5...41...50 lightning damage if it hits. If Lightning Bolt strikes a moving foe, that foe is struck for 5...41...50 additional lightning damage. This spell has 25% armor penetration.
    5 Energy.png 1 Activation.png 8 Recharge.png
Nightfall    
Storm Djinn's Haste.jpg Storm Djinn's Haste Enchantment Spell. For 10...22...25 seconds, you move 25% faster. Each second that you are moving, you lose 1 Energy.
    5 Energy.png ¼ Activation.png 10 Recharge.png
Nightfall