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Aksah
Aksah
Classification
Species: Human
Profession: Weaponsmith
Level(s): 20

General[ | ]

Aksah is a weaponsmith in Basalt Grotto.

If you give him the required amount of crafting materials, and pay him a fee in gold, he will craft you one of the weapons from his "menu".

Also, for a fee of 10 gold he can customize a weapon for you.

Location[ | ]

Weapons Offered[ | ]

Basalt Grotto weaponsmith Aksah[ | ]

Prof. Type Stats Attribute Requirement Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Paragon Daedal Shield Armor: 16 9 Motivation Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Paragon Heraldic Shield Armor: 16 9 Command Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Granite
5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Granite
5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Mesmer Gazing Scepter Chaos damage: 11-22 9 Domination Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Domination Magic spells (Chance: 20%)
40 Iron
6 Fiber
5 Platinum
Mesmer Arcane Scepter Chaos damage: 11-22 9 Fast Casting Damage +15% (while Health is above 50%)
Halves skill recharge of Fast Casting spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Mesmer Hypnotic Scepter Chaos damage: 11-22 9 Illusion Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Illusion Magic spells (Chance: 20%)
40 Chitin
6 Iron
5 Platinum
Mesmer Crystal Wand Chaos damage: 11-22 9 Inspiration Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Inspiration Magic spells (Chance: 20%)
40 Dust
6 Iron
5 Platinum
Necromancer Pronged Rod Dark damage: 11-22 9 Blood Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Blood Magic spells (Chance: 20%)
40 Iron
6 Wood
5 Platinum
Necromancer Wailing Wand Cold damage: 11-22 9 Curses Damage +15% (while Health is above 50%)
Halves skill recharge of Curses spells (Chance: 20%)
40 Wood
6 Fiber
5 Platinum
Necromancer Bone Spiral Rod Cold damage: 11-22 9 Death Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Death Magic spells (Chance: 20%)
40 Bone
6 Fiber
5 Platinum
Necromancer Crimson Claw Scepter Dark damage: 11-22 9 Soul Reaping Damage +15% (while Health is above 50%)
Halves skill recharge of Soul Reaping spells (Chance: 20%)
40 Bone
6 Dust
5 Platinum
Elementalist Air Wand Lightning damage: 11-22 9 Air Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Air Magic spells (Chance: 20%)
40 Dust
6 Iron
5 Platinum
Elementalist Earth Wand Earth damage: 11-22 9 Earth Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Earth Magic spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Elementalist Voltaic Wand Chaos damage: 11-22 9 Energy Storage Damage +15% (while Health is above 50%)
Halves skill recharge of Energy Storage spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Elementalist Fire Wand Fire damage: 11-22 9 Fire Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Fire Magic spells (Chance: 20%)
40 Iron
6 Scale
5 Platinum
Elementalist Water Wand Cold damage: 11-22 9 Water Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Water Magic spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Monk Holy Rod Fire damage: 11-22 9 Divine Favor Damage +15% (while Health is above 50%)
Halves skill recharge of Divine Favor spells (Chance: 20%)
40 Iron
6 Feather
5 Platinum
Monk Healing Rod Holy damage: 11-22 9 Healing Prayers Damage +15% (while Health is above 50%)
Halves skill recharge of Healing Prayers spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Monk Protective Rod Holy damage: 11-22 9 Protection Prayers Damage +15% (while Health is above 50%)
Halves skill recharge of Protection Prayers spells (Chance: 20%)
40 Iron
6 Chitin
5 Platinum
Monk Smiting Rod Holy damage: 11-22 9 Smiting Prayers Damage +15% (while Health is above 50%)
Halves skill recharge of Smiting Prayers spells (Chance: 20%)
40 Iron
6 Dust
5 Platinum
Ritualist Ritualist Wand Dark damage: 11-22 9 Communing Damage +15% (while Health is above 50%)
Halves skill recharge of Communing spells (Chance: 20%)
40 Bone
6 Hide
5 Platinum
Ritualist Ritualist Scepter Lightning damage: 11-22 9 Spawning Power Damage +15% (while Health is above 50%)
Halves skill recharge of Spawning Power spells (Chance: 20%)
40 Bone
6 Fiber
5 Platinum
Ritualist Restoration Focus (Wand) Dark damage: 11-22 9 Restoration Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Restoration Magic spells (Chance: 20%)
40 Wood
6 Dust
5 Platinum
Ritualist Ritualist Cane Lightning damage: 11-22 9 Channeling Magic Damage +15% (while Health is above 50%)
Halves skill recharge of Channeling Magic spells (Chance: 20%)
40 Bone
6 Dust
5 Platinum
Mesmer Inscribed Chakram (metal) Energy +12 9 Domination Magic Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Steel
5 Platinum
Mesmer Gilded Artifact Energy +12 9 Fast Casting Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Mesmer Jeweled Chakram (metal) Energy +12 9 Illusion Magic Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Steel
5 Platinum
Mesmer Jeweled Chalice (common) Energy +12 9 Inspiration Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Necromancer Idol Energy +12 9 Blood Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Granite
50 Chitin
5 Platinum
Necromancer Bone Idol Energy +12 9 Curses Received physical damage -5 (Chance: 20%)
Health +30
150 Bone
30 Scale
5 Platinum
Necromancer Bleached Skull Energy +12 9 Death Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Bone
30 Scale
5 Platinum
Necromancer Bone Idol Energy +12 9 Soul Reaping Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Elementalist Storm Artifact Energy +12 9 Air Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Elementalist Earth Scroll Energy +12 9 Earth Magic Received physical damage -5 (Chance: 20%)
Health +30
10 Parchment
30 Wood
5 Platinum
Elementalist Golden Chalice Energy +12 9 Energy Storage Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Elementalist Flame Artifact Energy +12 9 Fire Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Elementalist Frost Artifact Energy +12 9 Water Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Monk Divine Symbol Energy +12 9 Divine Favor Received physical damage -5 (Chance: 20%)
Health +30
100 Wood
30 Hide
5 Platinum
Monk Healing Ankh Energy +12 9 Healing Prayers Received physical damage -5 (Chance: 20%)
Health +30
150 Granite
50 Chitin
5 Platinum
Monk Protective Icon Energy +12 9 Protection Prayers Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Monk Hallowed Idol Energy +12 9 Smiting Prayers Received physical damage -5 (Chance: 20%)
Health +30
150 Granite
50 Chitin
5 Platinum
Ritualist Communing Focus Energy +12 9 Communing Received physical damage -5 (Chance: 20%)
Health +30
150 Hide
50 Dust
5 Platinum
Ritualist Ceremonial Cauldron Energy +12 9 Spawning Power Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Steel
5 Platinum
Ritualist Restoration Focus Energy +12 9 Restoration Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Dust
50 Granite
5 Platinum
Ritualist Channeling Focus Energy +12 9 Channeling Magic Received physical damage -5 (Chance: 20%)
Health +30
150 Hide
50 Dust
5 Platinum
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