GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

Animate Flesh Golem

From GuildWiki
Jump to: navigation, search
Skill details
Animate Flesh Golem
Animate Flesh Golem.jpg
Campaign Factions Necromancer
Profession Necromancer
Attribute Death Magic
Type Elite Spell
    10 Energy.png 3 Activation.png 30 Recharge.png

Full: Exploit nearest corpse to animate a level 3...21...25 Flesh Golem. The Flesh Golem leaves an exploitable corpse. You can have only one Flesh Golem at a time.

Concise: Creates a level 3...21...25 flesh golem which leaves a fresh corpse when it dies. Exploits a fresh corpse. You can have only one flesh golem at a time.

Death Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Minion level 3 4 6 7 9 10 12 13 15 16 18 19 21 22 24 25 26 28 29 31 32 34

Acquisition[edit | edit source]

Signet of Capture:

Notes[edit | edit source]

  • Unlike other Necromancer minions, Flesh Golems are fleshy creatures, and are affected by bleeding, poison, and disease.
  • Because it leaves an exploitable corpse, it is possible to renew a Flesh Golem constantly, having a constant, high-level ally from just one corpse. This makes the Flesh Golem one of the few minions that can still be used effectively in areas with few corpses to exploit.

Related articles[edit | edit source]