GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.
|Hall of Heroes|
(click to enlarge)
This map consists of five Capture Points lined up along the middle of the map with gates around the center Capture Point. Dead players and the Ghostly Hero respawn at the bottommost (the points farthest from the center) capture points.
Each team may use a lever left of their second shrine (second closest to the middle from their resurrection shrine) in order to more directly access the center shrine. There are also two levers on either side of the central shrine which can also be used to open the gates.
Notes[edit | edit source]
Unlike Courtyard or Golden Gates, the 3 levers controlling the gates on this map do not show up as items, despite behaving in the same way. Simply walk over them to activate and open the respective gate.
Trivia[edit | edit source]
- This map was added to the rotation on August 2, 2007.
|Heroes' Ascent Maps|
|Heroes' Ascent (Tournament Map) |
The Underworld • Fetid River • Burial Mounds • Unholy Temples • Forgotten Shrines • Golden Gates • The Courtyard • Antechamber • The Vault