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''Note: If you were looking for the archer type profession, see [[Ranger]]''.<br>
{{character-stub}}
 
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''Note: This article is about the NPCs in GvG. For information on the Dwarves of the same name, please see [[Archer_(Dwarf)|here]].''
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{{BeastInfo | name = Archer| image=[[Image:Archer.jpg|128px]]| species = [[Human]]| prof = [[Ranger]]| icon = [[Image:Ranger-icon.png]]| level = 20}}
 
{{BeastInfo | name = Archer| image=[[Image:Archer.jpg|128px]]| species = [[Human]]| prof = [[Ranger]]| icon = [[Image:Ranger-icon.png]]| level = 20}}
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The [[Archer]] is a [[NPC]] that fights along the player teams in [[Guild versus Guild]] games.
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== Description ==
 
== Description ==
The Archer has 480 Health and 80 Armor against all damage types (no ranger bonuses). Due to this fact, plus the Health Regeneration given from the ability Troll Unguent (+7), the Archer can take a long time to kill one on one for those unsuited against it. Against a prepared foe, however, the Archer will fall quickly. Archers are often located on raised areas near entrances to Team Bases. With [[Pin Down]], this mercenary can make it difficult to reach a Guild Lord, giving an advantage to the defending team.
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The Archer is a [[Ranger]] NPC guard with 480 Health and 70 Armor (+30 vs elemental attacks) as well as a self-heal in the form of [[Troll Unguent]]. Due to this fact, the Archer can take a long time to kill one on one for those unsuited against it. Against a prepared foe, however, the Archer will fall quickly. Archers are often located on raised lookouts, near entrances to both teams' guild halls, and in the Lord room. This NPC will snare intruders with [[Pin Down]] upon aggro, buying precious time for the defending team.
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As a general rule of thumb, they will use Troll Unguent when their Health drops to around 75%.
   
 
==Skills Used==
 
==Skills Used==
 
*{{skill icon|Pin Down}}
 
*{{skill icon|Pin Down}}
 
*{{skill icon|Troll Unguent}}
 
*{{skill icon|Troll Unguent}}
*{{monster skill icon|"Victory or Death!"}}
 
   
== See Also ==
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===Summoning Stone===
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{{:Archer/Summoning Stone}}
*[[Bodyguard]]
 
*[[Footman]]
 
*[[Guild Lord]]
 
*[[Guild Thief]]
 
*[[Knight]]
 
   
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== See Also ==
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The other GvG NPCs are [[Bodyguard]], [[Footman]], [[Guild Lord]] and [[Knight]].
 
[[Category:Humans]]
 
[[Category:Humans]]
 
[[Category:PvP NPCs]]
 
[[Category:PvP NPCs]]
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[[de:Bogenschütze]]

Latest revision as of 02:41, 7 December 2010

Note: If you were looking for the archer type profession, see Ranger.
Note: This article is about the NPCs in GvG. For information on the Dwarves of the same name, please see here.


Archer
Archer
Classification
Species: Human
Profession: Ranger Ranger-icon
Level(s): 20

The Archer is a NPC that fights along the player teams in Guild versus Guild games.

Description[ | ]

The Archer is a Ranger NPC guard with 480 Health and 70 Armor (+30 vs elemental attacks) as well as a self-heal in the form of Troll Unguent. Due to this fact, the Archer can take a long time to kill one on one for those unsuited against it. Against a prepared foe, however, the Archer will fall quickly. Archers are often located on raised lookouts, near entrances to both teams' guild halls, and in the Lord room. This NPC will snare intruders with Pin Down upon aggro, buying precious time for the defending team.

As a general rule of thumb, they will use Troll Unguent when their Health drops to around 75%.

Skills Used[ | ]

Summoning Stone[ | ]


See Also[ | ]

The other GvG NPCs are Bodyguard, Footman, Guild Lord and Knight.