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Asiri

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Asiri
Asiri.jpg
Classification
Species: Human
Profession: Weaponsmith
Level(s): 20

General[edit | edit source]

Asiri is a weaponsmith in Wilderness of Bahdza.

If you give her the required amount of crafting materials, and pay her a fee in gold, she will craft you one of the weapons from her "menu".

Also, for a fee of 10 gold she can customize a weapon for you. This will increase its damage by 20%, but means that no character other than the one it is customized for can use that weapon (or your heroes).

Location[edit | edit source]

Weapons Offered[edit | edit source]

Wilderness of Bahdza weaponsmith Asiri[edit | edit source]

Prof. Type Stats Attribute Requirement Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Paragon Daedal Shield Armor: 16 9 Motivation Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Paragon Heraldic Shield Armor: 16 9 Command Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Granite
5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Granite
5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Mesmer Ensorcelling Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Domination Magic Damage +15% (while Health is above 50%) 40 Iron
6 Dust
5 Platinum
Mesmer Arcane Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fast Casting Damage +15% (while Health is above 50%) 40 Iron
6 Dust
5 Platinum
Mesmer Illusory Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Illusion Magic Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Mesmer Scrying Glass Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Illusion Magic Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Necromancer Spinal Staff Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Blood Magic Damage +15% (while Health is above 50%) 40 Bone
6 Cloth
5 Platinum
Necromancer Unholy Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Curses Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Necromancer Boneclaw Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Death Magic Damage +15% (while Health is above 50%) 40 Bone
6 Dust
5 Platinum
Necromancer Soul Spire Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Soul Reaping Damage +15% (while Health is above 50%) 40 Bone
6 Dust
5 Platinum
Elementalist Tempest Staff Energy: +10
Lightning damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Air Magic Damage +15% (while Health is above 50%) 40 Granite
6 Wood
5 Platinum
Elementalist Earth Staff (Elonian) Energy: +10
Earth damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Earth Magic Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Elementalist Ether Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Earth Magic Damage +15% (while Health is above 50%) 40 Iron
6 Dust
5 Platinum
Elementalist Pyrewood Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fire Magic Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Elementalist Tidal Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Water Magic Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Monk Divine Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Divine Favor Damage +15% (while Health is above 50%) 40 Iron
6 Dust
5 Platinum
Monk Holy Branch Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Healing Prayers Damage +15% (while Health is above 50%) 40 Iron
6 Dust
5 Platinum
Monk Protective Staff (Elonian) Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Protection Prayers Damage +15% (while Health is above 50%) 40 Iron
6 Cloth
5 Platinum
Monk Winged Staff Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Smiting Prayers Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Ritualist Communing Staff Dark damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Communing Damage +15% (while Health is above 50%) 40 Wood
6 Bone
5 Platinum
Ritualist Spawning Staff Lightning damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Spawning Power Damage +15% (while Health is above 50%) 40 Bone
6 Fiber
5 Platinum
Ritualist Restoration Staff (Elonian) Dark damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Restoration Magic Damage +15% (while Health is above 50%) 40 Bone
6 Fiber
5 Platinum
Ritualist Channeling Staff Lightning damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Channeling Magic Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum