GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

Hi Gamepedia users and contributors! Please complete this survey to help us learn how to better meet your needs in the future. We have one for editors and readers. This should only take about 7 minutes!

Barbarous Shore

From GuildWiki
Jump to: navigation, search
Barbarous Shore
Barbarous Shore.jpg
Explorable area
Campaign Nightfall
Region Kourna
Map area 2.6%
Neighbors Camp Hojanu
Services Artisan
Collector
Merchant
Weaponsmith
Map
Barbarous Shore map.jpg
Zcoins.png This article has an associated Zaishen Challenge Quest.

Description[edit | edit source]

The Barbarous Shore is an explorable area in the outer parts of Kourna. The titular shore is a red-rocked fjord in the south, which is a haven for Corsairs. There is a small cave that serves as a hideout, and a tent-village on the west side of the bay. To the north and the east is Kournan savannah, though rockier than usual, populated by much of the local wildlife, though the high concentration of rare Elementals in the west may be of interest to Lightbringers.

Exits[edit | edit source]

Shrines and Blessings[edit | edit source]

  • Northwest: Camp Hojanu, Shrine of Grenth, Heket Hunt
  • Northwest of Center: Shrine of Melandru, Plant Hunt
  • Far North: Shrine of Lyssa, Corsair Bounty
  • Northeast: Shrine of Melandru, Mandragor Hunt
  • East: Shrine of Balthazar, Mandragor Hunt
  • Center: Shrine of Lyssa, Corsair Bounty
  • West: Shrine of Balthazar, Elemental Hunt (Yields Lightbringer Points)
  • Southwest: Shrine of Melandru, Corsair Bounty

Quests[edit | edit source]

Barbarous Shore[edit | edit source]


Bestiary[edit | edit source]

Monsters[edit | edit source]

Corsairs

Elementals

Hekets

Mandragors

Plants

Bosses[edit | edit source]

Boss locations

NPCs[edit | edit source]

Collectors

Crafters

Merchants and traders

Notes[edit | edit source]

  • This area is a servicable spot to farm reputation points, primarily Sunspear. By following the perimeter of the map in a clockwise fashion, it is possible to activate bounties for Heket, Mandragor, and Corsairs without doing a great deal of fighting beforehand. A bounty for Plants can be found at the shrine in the heart of the area, and there is also a Whispers Informant who will give you an Elemental Hunt which, by killing Cracked Mesas and Stone Shard Crags will net a small number of Lightbringer points. There is also a particularly large concentration of Corsairs in the southwestern region of the map. All told, a complete sweep of the area can yield around 700 Sunspear points and around 25 Lightbringer points, in addition to doubled XP for all Hunt creatures and (naturally) loot.
  • Vanquishers must defeat 146-201 foes in this area.
    • Watch out for the corsair bosses, they can easily wipe your entire party; pull their groups apart for best results. Also make sure that you explore the hidden cave in the southern area, there is a group of 3 corsairs that wanders near the southern entrance.
    • There is a hostile pride of Lions and Lionesses in the far southeast, the only enemies you need to defeat east of the river. Use the southern passage (southeast from Ruthless Sevad) to minimize the number of pop-up mandragor groups you have to fight.