GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

Beast Mastery skills (Core)

From GuildWiki
Jump to: navigation, search

Quest-medium.png This skill may be earned from a quest. See skill information for details.

Energy.png Energy requirement

Activation.png Activation time

Recharge.png Recharge time

Beast Mastery

Call of Haste.jpg Call of Haste Shout. For 30 seconds, your animal companion has a 33% faster attack speed and moves 33% faster.
    10 Energy.png   25 Recharge.png
Core   Can be obtained through a quest
Charm Animal.jpg Charm Animal Skill. Charm target animal. Once charmed, your animal companion will travel with you whenever you have Charm Animal equipped. You cannot charm an animal that is more than 4 levels above you.
    10 Energy.png 10 Activation.png  
Core   Can be obtained through a quest
Comfort Animal.jpg Comfort Animal Skill. You heal your animal companion for 20...87...104 Health. If your companion is dead, it is resurrected with 10...48...58% Health. If you have Comfort Animal equipped, your animal companion will travel with you.
    5 Energy.png 1 Activation.png 1 Recharge.png
Core   Can be obtained through a quest
Disrupting Lunge.jpg Disrupting Lunge Pet Attack. Your animal companion attempts a Disrupting Lunge that deals +1...10...12 damage. If that attack strikes a foe using a skill that skill is interrupted and is disabled for an additional 20 seconds.
    5 Energy.png   20 Recharge.png
Core    
Energizing Wind.jpg Energizing Wind Nature Ritual. Create a level 1...5...6 spirit. For non-spirit creatures within its range, all skills cost 15 less Energy (minimum cost 10 Energy), and skills recharge 25% slower. This spirit dies after 1...25...31 seconds.
    15 Energy.png 5 Activation.png 60 Recharge.png
Core    
Ferocious Strike.jpg Ferocious Strike Elite Pet Attack. Your animal companion attempts a Ferocious Strike that deals +13...25...28 damage. If that attack hits, you gain adrenaline and 3...9...10 Energy.
    5 Energy.png   8 Recharge.png
Core    
Maiming Strike.jpg Maiming Strike Pet Attack. Your animal companion attempts a Maiming Strike that deals +5...23...28 damage. If that attack hits a moving foe that foe becomes Crippled for 3...13...15 seconds.
    10 Energy.png   5 Recharge.png
Core    
Primal Echoes.jpg Primal Echoes Nature Ritual. Create a level 1...8...10 spirit. For non-spirit creatures within its range, signets cost 10 Energy to use. This spirit dies after 30...126...150 seconds.
    5 Energy.png 5 Activation.png 60 Recharge.png
Core    
Scavenger Strike.jpg Scavenger Strike Pet Attack. Your animal companion attempts a Scavenger Strike that deals +10...22...25 damage. If the attack strikes a foe who is suffering from a condition, you gain 3...13...15 Energy.
    5 Energy.png   10 Recharge.png
Core