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Binding Ritual skills quick reference

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Ritualist[edit | edit source]

Channeling Magic[edit | edit source]

Agony.jpg Agony Binding Ritual. Create a level 1...10...12 spirit. This spirit causes 3...9...10 Health loss each second to foes within earshot. This spirit loses 3...9...10 Health for each foe hurt in this way. This spirit dies after 30...78...90 seconds.
    10 Energy.png ¾ Activation.png 30 Recharge.png
Eye of the North    
Bloodsong.jpg Bloodsong Binding Ritual. Create a level 1...10...12 spirit who dies after 30...126...150 seconds. Attacks by that spirit steal up to 5...21...25 Health.
    5 Energy.png ¾ Activation.png 30 Recharge.png
Factions    
Destruction.jpg Destruction Binding Ritual. Create a level 1...11...14 Spirit that dies after 30 seconds. When this Spirit dies, all foes in the area take 5...21...25 damage for each second the Spirit was alive (maximum 150 damage).
    10 Energy.png ¾ Activation.png 20 Recharge.png
Factions    
Gaze of Fury.jpg Gaze of Fury Binding Ritual. Destroy target spirit and create a level 1...11...14 Spirit of Fury. This spirit's attacks deal 5...17...20 damage. This spirit dies after 30...54...60 seconds.
    10 Energy.png ¾ Activation.png 20 Recharge.png
Nightfall    

Communing[edit | edit source]

Anguish.jpg Anguish Binding Ritual. Create a level 1...9...11 spirit. This spirit's attacks deal 5...17...20 damage and deal double damage to hexed foes. This spirit dies after 15...39...45 seconds.
    15 Energy.png ¾ Activation.png 45 Recharge.png
Nightfall    
Disenchantment.jpg Disenchantment Binding Ritual. Create a level 1...10...12 spirit. This spirit deals 5...17...20 damage and anyone struck by its attack loses one enchantment. This spirit dies after 10...30...35 seconds.
    15 Energy.png 1 Activation.png 30 Recharge.png
Factions    
Displacement.jpg Displacement Binding Ritual. Create a level 1...11...14 spirit. All non-spirit allies within its range have a 75% chance to block incoming attacks. Every time an attack is blocked in this way, this spirit takes 60 damage. This spirit dies after 30...54...60 seconds.
    15 Energy.png ¾ Activation.png 45 Recharge.png
Factions    
Dissonance.jpg Dissonance Binding Ritual. Create a level 1...10...12 spirit. This spirit deals 5...17...20 damage and anyone struck by its attack is interrupted. This spirit dies after 10...22...25 seconds.
    25 Energy.png 1 Activation.png 45 Recharge.png
Factions   Can be obtained through a quest
Earthbind.jpg Earthbind Binding Ritual. Create a level 1...11...14 spirit. All non-spirit foes knocked down within its range are knocked down for at least 3 seconds. Whenever this happens, this spirit loses 50...30...25 Health. This spirit dies after 15...39...45 seconds.
    15 Energy.png 1 Activation.png 30 Recharge.png
Factions    
Pain.jpg Pain Binding Ritual. Create a level 1...10...12 spirit. This spirit's attacks deal 5...25...30 damage. This spirit dies after 30...126...150 seconds.
    5 Energy.png ¾ Activation.png 30 Recharge.png
Factions   Can be obtained through a quest
Restoration.jpg Restoration Binding Ritual. Create a level 1...11...14 spirit. When this spirit dies, all party members in the area are resurrected with 5...41...50% Health and zero Energy. This spirit dies after 30 seconds.
    10 Energy.png 1 Activation.png 30 Recharge.png
Factions    
Shadowsong.jpg Shadowsong Binding Ritual. Create a level 1...8...10 spirit. This spirit's attacks deal 5...17...20 damage and cause Blindness for 1...5...6 seconds. This spirit dies after 30 seconds.
    15 Energy.png 1 Activation.png 30 Recharge.png
Factions   Can be obtained through a quest
Shelter.jpg Shelter Binding Ritual. Create a level 1...10...12 spirit. Non-spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this spirit prevents damage, it loses 75...51...45 Health. This spirit lasts 30...54...60 seconds.
    25 Energy.png 1 Activation.png 45 Recharge.png
Factions    
Soothing.jpg Soothing Binding Ritual. Create a level 1...10...12 spirit. All foes within its range take twice as long to build adrenaline. This spirit dies after 15...39...45 seconds.
    15 Energy.png 1 Activation.png 45 Recharge.png
Factions    
Union.jpg Union Binding Ritual. Create a level 1...10...12 spirit. Whenever a non-spirit ally in its range takes damage or life steal, it is reduced by 15 and the spirit takes 15 damage. This spirit dies after 30...54...60 seconds.
    15 Energy.png ¾ Activation.png 45 Recharge.png
Factions   Can be obtained through a quest
Wanderlust.jpg Wanderlust Elite Binding Ritual. Create a level 1...10...12 spirit. Whenever this spirit's attack hits a stationary foe, that foe is knocked down and the spirit loses 70...54...50 Health. This spirit dies after 30...54...60 seconds.
    10 Energy.png 1 Activation.png 45 Recharge.png
Factions    

Restoration Magic[edit | edit source]

Life.jpg Life Binding Ritual. Create a level 1...11...14 spirit. When this spirit dies, all non-spirit allies within its range are healed for 1...6...7 Health for each second this spirit was alive. This spirit dies after 20 seconds.
    10 Energy.png ¾ Activation.png 20 Recharge.png
Factions    
Preservation.jpg Preservation Elite Binding Ritual. Create a level 1...11...14 spirit. Every 4 seconds, this spirit heals one non-spirit ally in the area for 10...94...115 Health. This spirit dies after 90 seconds.
    5 Energy.png ¾ Activation.png 20 Recharge.png
Factions    
Recovery.jpg Recovery Binding Ritual. Create a level 1...11...14 spirit. Conditions on allies within range of this spirit expire 20...44...50% faster. This spirit dies after 30...54...60 seconds.
    15 Energy.png ¾ Activation.png 30 Recharge.png
Nightfall    
Recuperation.jpg Recuperation Binding Ritual. Create a level 1...11...14 spirit. Non-spirit allies within its range gain +1...3...3 Health regeneration. This spirit dies after 15...39...45 seconds.
    25 Energy.png ¾ Activation.png 45 Recharge.png
Factions    
Rejuvenation.jpg Rejuvenation Binding Ritual. Create a level 1...16...20 spirit. This spirit heals all party members within earshot for 3...9...10 Health each second. This spirit loses 3...9...10 Health for each party member healed in this way. This spirit dies after 30...78...90 seconds.
    10 Energy.png ¾ Activation.png 30 Recharge.png
Eye of the North    

Spawning Power[edit | edit source]

Empowerment.jpg Empowerment Binding Ritual. Create a level 1...11...14 spirit. All allies within its range holding an item gain 15...39...45 maximum Health and 10 maximum Energy. This spirit dies after 15...51...60 seconds.
    5 Energy.png ¾ Activation.png 30 Recharge.png
Nightfall    

Sunspear Title[edit | edit source]

Vampirism.jpg Vampirism Binding Ritual. Create a level 4...14 spirit that dies after 75...150 seconds. Attacks by this spirit steal up to 10...20 Health, and you are healed for 10...20 Health.
    10 Energy.png ¾ Activation.png 30 Recharge.png
Nightfall PvE
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