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Blood Drinker Pelt
Blood Drinker Pelt
Trophy
Subtype None
Rarity Common
Value 25 Gold
Stackable Yes
Campaign Factions
Profitable No
Common salvage Tanned Hide Square: 5-6
Rare salvage Fur Square: 2

What drops it[ | ]

Collectors[ | ]

General collectors[ | ]

Peltsman Jiri[ | ]

Location: Altrumm Ruins
Collecting: 5 Blood Drinker Pelts

Item Stats Reqs. Mods Value
Dirks Piercing damage: 7-17 9 Dagger Mastery Damage +15% (while Health is above 50%) 125 Gold
Hypnotic Staff Energy +10
Chaos damage: 11-22
9 Illusion Magic Halves casting time of Illusion Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
125 Gold
Blood Knife Energy +12 9 Blood Magic Energy +15
Energy regeneration -1
Health +30
125 Gold
Melon Hammer Blunt damage: 19-35 9 Hammer Mastery Damage +20% (while hexed) 125 Gold
Hornbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while in a Stance) 125 Gold
Ceremonial Cauldron Energy +12 9 Spawning Power Halves casting time of Spawning Power spells (Chance: 20%)
Halves skill recharge of Spawning Power spells (Chance: 20%)
125 Gold
Lotus Staff Energy +10
Lightning damage: 11-22
9 Air Magic Halves casting time of Air Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
125 Gold
Lotus Staff Energy +10
Earth damage: 11-22
9 Earth Magic Halves casting time of Earth Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
125 Gold
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