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Bog Skale Fin

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Bog Skale Fin
Bog Skale Fin.png
Trophy
Subtype None
Rarity Common
Value 12 Gold
Stackable Yes
Campaign Prophecies
Profitable No
Common salvage Scale: 2-3
Rare salvage None
Nicholas the Traveler
Week of unknown
Location Scoundrel's Rise
Quantity 3

Nicholas the Traveler location Scoundrel's Rise.jpg
(click to enlarge)

What drops it[edit | edit source]

Collectors[edit | edit source]

Armor collectors[edit | edit source]

Gruhn the Fisher[edit | edit source]

Location: Twin Serpent Lakes, north of the exit into Riverside Province
Collecting: 5 Bog Skale Fins

Profession Item Name Armor Other Modifiers Value
Warrior Krytan Gauntlets 59 Armor +20 (vs. physical damage) 48 Gold
Ranger Leather Gloves 49 Armor +30 (vs. elemental attacks) 48 Gold
Monk Monk Handwraps 39 Energy +5 48 Gold
Necromancer Necromancer Gloves 39 Energy +5 48 Gold
Mesmer Stylish Gloves 39 Energy +5 48 Gold
Elementalist Elementalist Gloves 39 Energy +5 48 Gold
- Herring - Required to hatch a Black Moa Chick -

General collectors[edit | edit source]

Leighton Cranford[edit | edit source]

Location: North Kryta Province behind the farmhouse slightly northwest of Lion's Arch
Collecting: 4 Bog Skale Fins

Item Stats Reqs. Mods Value
Cane Chaos damage: 7-13 6 Illusion Magic Energy +15
Energy Regeneration -1
48 Gold
Bone Staff Energy +6
Cold damage: 7-13
6 Death Magic Halves casting time of Death Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
48 Gold
Fire Wand Fire damage: 7-13 6 Fire Magic Energy +15
Energy Regeneration -1
48 Gold
Smiting Staff Energy +6
Holy Damage: 7-13
6 Smiting Prayers Halves casting time of Smiting Prayers spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
48 Gold
Battle Axe of Fortitude Damage: 6-21 6 Axe Mastery Health +25
Damage +3 (vs. undead)
48 Gold



Liris the Sage[edit | edit source]

Location: In The Black Curtain northwest of the Temple of the Ages in the swamp
Collecting: 4 Bog Skale Fins

Item Stats Reqs. Mods Value
Jeweled Chalice Energy +8 6 Inspiration Magic Energy +15
Energy regeneration -1
Health +30
48 Gold
Cruel Staff Energy +6
Dark damage: 7-13
6 Blood Magic Halves casting time of Blood Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
48 Gold
Water Staff Energy +6
Cold damage: 7-13
6 Water Magic Halves casting time of Water Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
48 Gold
Smiting Rod Holy Damage: 7-13 6 Smiting Prayers Halves skill recharge of Smiting Prayers spells (Chance 20%) 48 Gold
Truncheon Dark damage: 7-13 6 Curses Halves skill recharge of Curses spells (Chance 20%) 48 Gold
Ascalon Recurve Bow Piercing damage: 13-25 6 Marksmanship Damage +15% (while Health is above 50%) 48 Gold



Farming[edit | edit source]

Locations[edit | edit source]

North Kryta Province
North Kryta Province
Take the right path after leaving Lion's Arch to find a large bog with a lot of level 11 Bog Skales, which can be easily farmed by any level 20 character.
Stingray Strand / Tears of the Fallen
From Fisherman's Haven, head north along the east side of the beach where there are two groups of Bog Skale. Turn west at the top of the area to the Tears of the Fallen portal near which there is a group of Bog Skale. Apart from a few drakes, all the creatures in Tears of the Fallen drop Bog Skale Fins. An efficient route is to go up the east beach where there are four skale groups to the north edge of the area, and then to go west and make a counterclockwise circuit of the lakes area. Rezone through the portal to Twin Serpent Lakes. With a single farmer, the drop rate is 4-8 Bog Skale Fins per run.
The Black Curtain
The Black Curtain
Leave from Temple of the Ages, head towards Talmark Wilderness but take the left fork at the resurrection shrine to reach a swampy area populated with plenty of Bog Skale.
Twin Serpent Lakes
Exit Riverside Province into Twin Serpent Lakes. Just outside the exit is a group of Bog Skale Icetooth and Mergoyle. This is a faster area to farm, but slightly more dangerous. It makes up for this by allowing a group of 6 to zone in and out quickly killing and then zoning.