Channeling Magic skills (Factions)

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Quest-medium.png This skill may be earned from a quest. See skill information for details.

Sacrifice.png Health sacrifice requirement

Energy.png Energy requirement

Activation.png Activation time

Recharge.png Recharge time

Channeling Magic

Ancestors' Rage.jpg Ancestors' Rage Skill. For 1 second, nothing happens. When this skill ends, all foes adjacent to target ally take 5...89...110 lightning damage.
    5 Energy.png ¼ Activation.png 10 Recharge.png
Factions    
Bloodsong.jpg Bloodsong Binding Ritual. Create a level 1...10...12 spirit who dies after 30...126...150 seconds. Attacks by that spirit steal up to 5...21...25 Health.
    5 Energy.png ¾ Activation.png 30 Recharge.png
Factions    
Channeled Strike.jpg Channeled Strike Spell. Target foe is struck for 5...77...95 lightning damage. That foe is struck for an additional 5...29...35 lightning damage if you are holding an item.
    10 Energy.png 2 Activation.png 4 Recharge.png
Factions   Can be obtained through a quest
Clamor of Souls.jpg Clamor of Souls Elite Spell. Target foe and all nearby foes take 10...54...65 lightning damage. If you are within earshot of a spirit or holding a bundle item, you gain 10 Energy.
    10 Energy.png 1 Activation.png 8 Recharge.png
Factions    
Cruel Was Daoshen.jpg Cruel Was Daoshen Item Spell. Hold Daoshen's ashes for up to 15...51...60 seconds. While you hold his ashes, all Ritualist skills have 10% armor penetration. When you drop his ashes, all nearby foes are struck for 15...71...85 lightning damage.
    15 Energy.png 2 Activation.png 30 Recharge.png
Factions   Can be obtained through a quest
Destruction.jpg Destruction Binding Ritual. Create a level 1...11...14 Spirit that dies after 30 seconds. When this Spirit dies, all foes in the area take 5...21...25 damage for each second the Spirit was alive (maximum 150 damage).
    10 Energy.png ¾ Activation.png 20 Recharge.png
Factions    
Essence Strike.jpg Essence Strike Spell. Target foe is struck for 15...51...60 lightning damage. If any spirits are within earshot, you gain 1...7...9 Energy.
    5 Energy.png 1 Activation.png 8 Recharge.png
Factions    
Gaze from Beyond.jpg Gaze from Beyond Spell. Target foe is struck for 20...56...65 lightning damage. If you are within earshot of a spirit, that foe is Blinded for 2...5...6 seconds.
    5 Energy.png 1 Activation.png 10 Recharge.png
Factions    
Grasping Was Kuurong.jpg Grasping Was Kuurong Elite Item Spell. Hold Kuurong's ashes for up to 15...51...60 seconds. When you drop his ashes, all nearby foes are struck for 15...63...75 damage and knocked down.
    15 Energy.png 1 Activation.png 20 Recharge.png
Factions    
Lamentation.jpg Lamentation Hex Spell. For 5...17...20 seconds, target foe and all nearby foes suffer -0...2...3 Health degeneration. When this hex is applied, these foes take 10...42...50 damage if you are within earshot of a spirit or corpse.
    10 Energy.png 1 Activation.png 15 Recharge.png
Factions    
Nightmare Weapon.jpg Nightmare Weapon Weapon Spell. For 12 seconds, target ally has a Nightmare Weapon. Target ally's next 3 attacks are reduced by 10...42...50 damage and steal up to 10...42...50 Health.
    5 Energy.png 1 Activation.png 10 Recharge.png
Factions    
Painful Bond.jpg Painful Bond Hex Spell. For 10...18...20 seconds, target foe and all nearby foes are hexed with Painful Bond and take 8...18...20 damage whenever hit by a spirit's attack.
    15 Energy.png 1 Activation.png 12 Recharge.png
Factions   Can be obtained through a quest
Signet of Spirits.jpg Signet of Spirits Elite Signet. Create 3 level 1...10...12 spirits. These spirits deal 5...17...20 damage with attacks and die after 60 seconds.
        1 Activation.png 30 Recharge.png
Factions    
Spirit Boon Strike.jpg Spirit Boon Strike Spell. Target foe is struck for 20...56...65 lightning damage, and all spirits you control within earshot gain 20...56...65 Health.
    5 Energy.png 1 Activation.png 3 Recharge.png
Factions    
Spirit Burn.jpg Spirit Burn Spell. Target foe is struck for 5...41...50 lightning damage. If any spirits are within earshot, Spirit Burn causes Burning for 1...4...5 seconds.
    5 Energy.png 1 Activation.png 6 Recharge.png
Factions    
Spirit Rift.jpg Spirit Rift Spell. Open a Spirit Rift at target foe's location. After 3 seconds, all adjacent foes are struck for 25...105...125 lightning damage and suffer from Cracked Armor for 1...16...20 seconds.
    10 Energy.png 2 Activation.png 5 Recharge.png
Factions   Can be obtained through a quest
Spirit Siphon.jpg Spirit Siphon Spell. The spirit closest to you loses all Energy. You gain 15...43...50% of that Energy.
    5 Energy.png ¼ Activation.png 3 Recharge.png
Factions    
Splinter Weapon.jpg Splinter Weapon Weapon Spell. For 20 seconds, target ally has a Splinter Weapon. Target ally's next 1...4...5 attacks deal 5...41...50 damage to up to 4 adjacent foes.
    5 Energy.png 1 Activation.png 5 Recharge.png
Factions    
Wailing Weapon.jpg Wailing Weapon Weapon Spell. For 3...8...9 seconds, target ally has a Wailing Weapon. Whenever the Wailing Weapon strikes an attacking foe, that foe is interrupted.
    5 Energy.png 1 Activation.png 25 Recharge.png
Factions