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Revision as of 19:43, 17 April 2009 by Catbus1958@legacy41685205(talk | contribs)(i just tested chilling winds and deep freeze and the increased duration only applies to the target, not to all hexed foes)
Full: Target foe and all adjacent foes are struck for 30...54...60 cold damage. For 10 seconds, the next Water Magic hex targeting a hexed foe lasts 25...85...100% longer.
Concise: (10 seconds.) The next water hex on target foe lasts 25...85...100% longer. Initial effect: 30...54...60 cold damage. Also strikes adjacent.