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− | {{ |
+ | {{Claim Resource}} |
− | | name = {{{name|Claim Resource}}} |
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− | | campaign = {{{campaign|Prophecies}}} |
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− | | profession = {{{profession|Monster}}} |
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− | | attribute = {{{attribute|No Attribute}}} |
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− | | elite = no |
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− | | type = {{{type|Skill}}} |
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− | | stat1 = Energy | val1 = 5 |
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− | | stat2 = Activation | val2= 5 |
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− | | description = {{{description|Skill.}}} |
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− | | part={{{part|{{{1|whole}}}}}} |
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− | | notes={{{ |
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− | |}}} |
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− | | stats= {{{stats|}}} |
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− | | icon=monster_skill |
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− | }} |
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==Description== |
==Description== |
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− | [[Claim Resource]] is a [[monster skill]] used by [[NPC]]s in missions to unlock doors and draw bridges or otherwise to make a resource available to a party. |
+ | [[Claim Resource]] is a [[monster skill]] used by [[NPC]]s in missions to unlock doors and draw bridges or otherwise to make a resource available to a party. Currently, the following NPCs use this skill: |
− | * |
+ | *[[Flaming Scepter Mage]]s at the end of the [[Ruins of Surmia]] mission and at the beginning of the [[Nolani Academy]] mission. |
− | *The [[Ghostly Hero]] in the [[Crystal Desert]] missions uses it to unlock areas. |
+ | *The [[Ghostly Hero]] in the [[Crystal Desert]] missions uses it to unlock areas. |
− | *The [[Guild Thief]] in [[GvG]] battles uses the skill to unlock gates. |
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*[[King Jalis Ironhammer]] uses it to unlock the gate in the mission [[Thunderhead Keep]]. |
*[[King Jalis Ironhammer]] uses it to unlock the gate in the mission [[Thunderhead Keep]]. |
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*[[Vizier Khilbron]] uses it to summon a boat during the last part of the [[Sanctum Cay]] mission. |
*[[Vizier Khilbron]] uses it to summon a boat during the last part of the [[Sanctum Cay]] mission. |
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==Notes== |
==Notes== |
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+ | *The icon shown is only used for the version in the Hall of Heroes. All other versions use the generic monster skill icon. |
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− | *The casting time for this skill is 5 seconds except for the Guild Thief which is 1 second. |
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− | * |
+ | *The Ghostly Hero's Claim Resource costs no energy. |
− | *Skills such as [[Diversion]], [[Distracting Shot]] and [[Blackout]] (though |
+ | *Skills such as [[Diversion]], [[Distracting Shot]] and [[Blackout]] (though Distracting Shot acts as an interrupt) will have no effect on the recharge time of the skill as it recharges instantly no matter what. |
+ | *This skill uses the same [[skill animation]] as [[Fast Casting]] and non-attribute Mesmer spells. |
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+ | [[de:Ressource beanspruchen]] |
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− | [[Category:Monster skills]] |
Latest revision as of 04:44, 7 December 2010
Skill details
Claim Resource | ||||||||||||
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Full: (monster only)
Concise: (monster only)
Description[ | ]
Claim Resource is a monster skill used by NPCs in missions to unlock doors and draw bridges or otherwise to make a resource available to a party. Currently, the following NPCs use this skill:
- Flaming Scepter Mages at the end of the Ruins of Surmia mission and at the beginning of the Nolani Academy mission.
- The Ghostly Hero in the Crystal Desert missions uses it to unlock areas.
- King Jalis Ironhammer uses it to unlock the gate in the mission Thunderhead Keep.
- Vizier Khilbron uses it to summon a boat during the last part of the Sanctum Cay mission.
- The Priest uses it in PvP to capture an unclaimed Resurrection Shrine.
- In Heroes' Ascent, the Ghostly Hero uses it to claim an uncaptured altar.
Notes[ | ]
- The icon shown is only used for the version in the Hall of Heroes. All other versions use the generic monster skill icon.
- The Ghostly Hero's Claim Resource costs no energy.
- Skills such as Diversion, Distracting Shot and Blackout (though Distracting Shot acts as an interrupt) will have no effect on the recharge time of the skill as it recharges instantly no matter what.
- This skill uses the same skill animation as Fast Casting and non-attribute Mesmer spells.