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{{skill box {{{1|}}}
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{{Claim Resource}}
| name = {{{name|Claim Resource}}}
 
| campaign = {{{campaign|Prophecies}}}
 
| profession = {{{profession|Monster}}}
 
| attribute = {{{attribute|No Attribute}}}
 
| elite = no
 
| type = {{{type|Skill}}}
 
| stat1 = Energy | val1 = 5
 
| stat2 = Activation | val2= 5
 
| description = {{{description|Skill.}}}
 
| part={{{part|{{{1|whole}}}}}}
 
| notes={{{
 
|}}}
 
| stats= {{{stats|}}}
 
| icon=monster_skill
 
}}
 
   
 
==Description==
 
==Description==
   
[[Claim Resource]] is a [[monster skill]] used by [[NPC]]s in missions to unlock doors and draw bridges or otherwise to make a resource available to a party. Presently, the following NPCs use this skill:
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[[Claim Resource]] is a [[monster skill]] used by [[NPC]]s in missions to unlock doors and draw bridges or otherwise to make a resource available to a party. Currently, the following NPCs use this skill:
   
*The Mages at the end of the [[Ruins of Surmia]] mission and the [[Flaming Scepter Mage]]s at the beginning of the [[Nolani Academy]] mission.
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*[[Flaming Scepter Mage]]s at the end of the [[Ruins of Surmia]] mission and at the beginning of the [[Nolani Academy]] mission.
*The [[Ghostly Hero]] in the [[Crystal Desert]] missions uses it to unlock areas. Also in [[PvP]], he uses it to capture the central altar in [[king of the hill]] maps.
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*The [[Ghostly Hero]] in the [[Crystal Desert]] missions uses it to unlock areas.
*The [[Guild Thief]] in [[GvG]] battles uses the skill to unlock gates.
 
 
*[[King Jalis Ironhammer]] uses it to unlock the gate in the mission [[Thunderhead Keep]].
 
*[[King Jalis Ironhammer]] uses it to unlock the gate in the mission [[Thunderhead Keep]].
 
*[[Vizier Khilbron]] uses it to summon a boat during the last part of the [[Sanctum Cay]] mission.
 
*[[Vizier Khilbron]] uses it to summon a boat during the last part of the [[Sanctum Cay]] mission.
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==Notes==
 
==Notes==
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*The icon shown is only used for the version in the Hall of Heroes. All other versions use the generic monster skill icon.
*The casting time for this skill is 5 seconds except for the Guild Thief which is 1 second.
 
*Note that the [[Ghostly Hero]] can be prevented from capturing the altar through energy denial.
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*The Ghostly Hero's Claim Resource costs no energy.
*Skills such as [[Diversion]], [[Distracting Shot]] and [[Blackout]] (though blackout acts as an interupt) will have no effect on the recharge time of the skill as it recharges instantly no matter what.
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*Skills such as [[Diversion]], [[Distracting Shot]] and [[Blackout]] (though Distracting Shot acts as an interrupt) will have no effect on the recharge time of the skill as it recharges instantly no matter what.
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*This skill uses the same [[skill animation]] as [[Fast Casting]] and non-attribute Mesmer spells.
   
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[[de:Ressource beanspruchen]]
[[Category:Monster skills]]
 

Latest revision as of 04:44, 7 December 2010

Skill details
Claim Resource
Claim Resource
Campaign Core Monster
Profession Monster
Attribute Unlinked
Type Skill
    5 Energy 5 Activation    

Full: (monster only)

Concise: (monster only)

Description[ | ]

Claim Resource is a monster skill used by NPCs in missions to unlock doors and draw bridges or otherwise to make a resource available to a party. Currently, the following NPCs use this skill:

Notes[ | ]

  • The icon shown is only used for the version in the Hall of Heroes. All other versions use the generic monster skill icon.
  • The Ghostly Hero's Claim Resource costs no energy.
  • Skills such as Diversion, Distracting Shot and Blackout (though Distracting Shot acts as an interrupt) will have no effect on the recharge time of the skill as it recharges instantly no matter what.
  • This skill uses the same skill animation as Fast Casting and non-attribute Mesmer spells.