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In Guild Wars, to cover means to stack conditions, enchantments or hexes so that when they are removed, the more desired effects remain while the less important ones, the so-called covers, are removed. Skills used as covers are usually low cost and/or fast activating so that they can be quickly applied or re-applied.

Examples[edit | edit source]

Using Apply Poison and Crippling Shot together will result in the poisoned condition covering the crippled condition. If only a single condition is removed, the cripple will remain, which is the more desired effect.

Using Spoil Victor before Parasitic Bond will result in Parasitic Bond covering Spoil Victor. If only a single hex is removed, Spoil Victor will remain, which is the more desired effect.

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