Cover condition
A cover condition, in analogy to cover enchantments and cover hexes, is an easily and repeatably inflictable condition used to protect other, more valuable conditions from being removed. Dazed, deep wound, and blind, in this order, are widely considered to be the most potent and most difficult to apply conditions.
Skills used to apply cover conditions[edit | edit source]
Especially for physically attacking professions, there are many skills that can apply a certain condition repeatedly or multiple conditions at once. Most prominent examples include:
Crippling Slash
Sever Artery
"You're All Alone!"
Apply Poison
Barbed Arrows
Burning Arrow
Crippling Shot
Incendiary Arrows
Melandru's Arrows
Poison Arrow
Enfeeble
Enfeebling Blood
Virulence
Enervating Charge
Immolate
Mark of Rodgort
Crippling Dagger
Jagged Strike
Sharpen Daggers
Twisting Fangs
Shadowsong
Barbed Spear
Aura of Thorns
Ebon Dust Aura
Grenth's Grasp
Wounding Strike