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Critical Strikes skills quick reference (Nightfall)

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Energy.png - Energy requirement LeadAttack required.png Lead Attack required
Activation.png - Activation Time OffHand required.png Off Hand Attack required
Recharge.png - Recharge Time DualAttack required.png Dual Attack required

Critical Strikes

Assassin's Remedy.jpg Assassin's Remedy Enchantment Spell. For 30 seconds, the next 1...8...10 attack skills you use remove one condition.
    5 Energy.png 1 Activation.png 20 Recharge.png
Assault Enchantments.jpg Assault Enchantments Elite Skill. Must follow a dual attack. Target foe loses all enchantments.
DualAttack required.png   5 Energy.png ¼ Activation.png 8 Recharge.png
Deadly Haste.jpg Deadly Haste Enchantment Spell. For 10...30...35 seconds, half-ranged spells cast 5...41...50% faster and recharge 5...41...50% faster.
    10 Energy.png 1 Activation.png 20 Recharge.png
Malicious Strike.jpg Malicious Strike Melee Attack. If this attack hits a foe suffering from a condition, you deal +10...26...30 damage and this attack results in a critical hit.
    5 Energy.png   6 Recharge.png
Shattering Assault.jpg Shattering Assault Elite Dual Attack. Must follow an off-hand attack. If it hits, you deal 5...41...50 damage and target foe loses one enchantment. This attack cannot be blocked.
OffHand required.png   10 Energy.png   6 Recharge.png
Way of the Assassin.jpg Way of the Assassin Elite Stance. For the next 20 seconds while wielding daggers, you attack 5...17...20% faster and have a +5...29...35% chance to land a critical hit.
    5 Energy.png   12 Recharge.png