GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

We are currently performing an upgrade to our software. This upgrade will bring MediaWiki from version 1.31 to 1.33. While the upgrade is being performed on your wiki it will be in read-only mode. For more information check here.

Cultist's Fervor

From GuildWiki
Jump to: navigation, search
Skill details
Cultist's Fervor
Cultist's Fervor.jpg
Campaign Factions Necromancer
Profession Necromancer
Attribute Blood Magic
Type Elite Enchantment Spell
    5 Energy.png 1 Activation.png 25 Recharge.png

Full: For 5 seconds and 3 seconds longer for every rank of Soul Reaping, your Necromancer spells cost -1...4...5 Energy to cast, but you suffer from Bleeding for 10 seconds each time you cast a Necromancer spell.

Concise: (5 seconds plus 3 seconds more for every rank of Soul Reaping.) Your Necromancer spells cost 1...4...5 less Energy. You suffer from Bleeding (10 seconds) each time you cast a Necromancer spell.

Blood Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Less Energy 1 1 2 2 2 2 3 3 3 3 4 4 4 4 5 5 5 6 6 6 6 7

Acquisition[edit | edit source]

Signet of Capture:

Notes[edit | edit source]

  • Good synergy with Angorodon's Gaze, as the Bleeding caused by this enchantment will satisfy the condition for energy gain.
  • Using Plague Sending while under this enchantment will immediately transfer the Bleeding condition.

Related articles[edit | edit source]