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Cultist's Fervor

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Skill details
Cultist's Fervor
Cultist's Fervor.jpg
Campaign Factions Necromancer
Profession Necromancer
Attribute Blood Magic
Type Elite Enchantment Spell
    5 Energy.png 1 Activation.png 25 Recharge.png

Full: For 5 seconds and 3 seconds longer for every rank of Soul Reaping, your Necromancer spells cost -1...4...5 Energy to cast, but you suffer from Bleeding for 10 seconds each time you cast a Necromancer spell.

Concise: (5 seconds plus 3 seconds more for every rank of Soul Reaping.) Your Necromancer spells cost 1...4...5 less Energy. You suffer from Bleeding (10 seconds) each time you cast a Necromancer spell.

Blood Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Less Energy 1 1 2 2 2 2 3 3 3 3 4 4 4 4 5 5 5 6 6 6 6 7

Acquisition[edit | edit source]

Signet of Capture:

Notes[edit | edit source]

  • Good synergy with Angorodon's Gaze, as the Bleeding caused by this enchantment will satisfy the condition for energy gain.
  • Using Plague Sending while under this enchantment will immediately transfer the Bleeding condition.

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