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Curses skills

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Quest-medium.png This skill may be earned from a quest. See skill information for details.

Energy.png Energy requirement

Sacrifice.png Health sacrifice requirement

Activation.png Activation time

Recharge.png Recharge time

Curses

Atrophy.jpg Atrophy Hex Spell. For 3...6...7 seconds, target foe's primary attribute is reduced to 0.
    10 Energy.png 1 Activation.png 20 Recharge.png
Eye of the North    
Barbs.jpg Barbs Hex Spell. For 30 seconds, target foe takes 1...12...15 more damage when hit by physical damage.
    10 Energy.png 2 Activation.png 5 Recharge.png
Core    
Cacophony.jpg Cacophony Hex Spell. For 10 seconds, whenever target foe uses a shout or chant, that foe takes 35...91...105 damage.
    10 Energy.png 2 Activation.png 15 Recharge.png
Eye of the North    
Chilblains.jpg Chilblains Spell. You become Poisoned for 10 seconds. Foes in the area of your target are struck for 10...37...44 cold damage and lose 1...2...2 enchantments.
    25 Energy.png 2 Activation.png 8 Recharge.png
Core   Can be obtained through a quest
Corrupt Enchantment.jpg Corrupt Enchantment Elite Hex Spell. Remove one enchantment from target foe. If an enchantment is removed in this way, that foe suffers from -1...7...8 Health degeneration for 10 seconds.
    5 Energy.png ¾ Activation.png 10 Recharge.png
Nightfall    
Defile Defenses.jpg Defile Defenses Hex Spell. For 5...17...20 seconds, the next time target foe blocks, that foe takes 30...102...120 damage.
    5 Energy.png 1 Activation.png 5 Recharge.png
Eye of the North    
Defile Enchantments.jpg Defile Enchantments Spell. Target foe and all nearby foes take 6...49...60 shadow damage and 4...17...20 shadow damage for each enchantment on them.
    10 Energy.png 2 Activation.png 15 Recharge.png
Factions Duplicate of Desecrate Enchantments  
Defile Flesh.jpg Defile Flesh Hex Spell. For 5...29...35 seconds, target foe gains only two-thirds Health from healing.
10% Sacrifice.png 10 Energy.png 1 Activation.png 10 Recharge.png
Core   Can be obtained through a quest
Depravity.jpg Depravity Elite Hex Spell. For 5...17...20 seconds, whenever target foe casts a spell, that foe and one nearby foe lose 1...4...5 Energy.
    10 Energy.png 2 Activation.png 15 Recharge.png
Nightfall    
Desecrate Enchantments.jpg Desecrate Enchantments Spell. Target foe and all nearby foes take 6...49...60 shadow damage and 4...17...20 shadow damage for each enchantment on them.
    10 Energy.png 2 Activation.png 15 Recharge.png
Prophecies Duplicate of Defile Enchantments  
Enfeeble.jpg Enfeeble Spell. Target suffers from Weakness for 10...26...30 seconds.
    5 Energy.png ¼ Activation.png 5 Recharge.png
Prophecies   Can be obtained through a quest
Enfeebling Blood.jpg Enfeebling Blood Spell. Target foe and all nearby foes suffer from Weakness for 5...17...20 seconds.
10% Sacrifice.png 1 Energy.png 1 Activation.png 8 Recharge.png
Core   Can be obtained through a quest
Enfeebling Touch.jpg Enfeebling Touch Skill. Target touched foe loses 5...41...50 Health and suffers from Weakness for 5...17...20 seconds.
    5 Energy.png ¾ Activation.png 5 Recharge.png
Factions    
Envenom Enchantments.jpg Envenom Enchantments Spell. Target foe loses one enchantment. For every remaining enchantment, target foe is poisoned for 3...9...10 seconds.
    5 Energy.png 1 Activation.png 20 Recharge.png
Nightfall    
Faintheartedness.jpg Faintheartedness Hex Spell. For the next 3...13...16 seconds, target foe attacks 50% slower, and that foe suffers -0...2...3 Health degeneration.
    10 Energy.png 1 Activation.png 8 Recharge.png
Core   Can be obtained through a quest
Feast of Corruption.jpg Feast of Corruption Elite Spell. Target foe and all adjacent foes are struck for 16...67...80 shadow damage. You steal up to 8...34...40 Health from each struck foe who is suffering from a hex.
    15 Energy.png 2 Activation.png 20 Recharge.png
Prophecies    
Insidious Parasite.jpg Insidious Parasite Hex Spell. For 5...13...15 seconds, whenever target foe hits with an attack, you steal up to 15...39...45 Health from that foe.
    15 Energy.png 1 Activation.png 12 Recharge.png
Prophecies   Can be obtained through a quest
Lingering Curse.jpg Lingering Curse Elite Hex Spell. For 6...25...30 seconds, target foe and all nearby foes suffer -0...2...3 Health degeneration, and receive 20% less benefit from healing.
    15 Energy.png 1 Activation.png 10 Recharge.png
Core    
Malaise.jpg Malaise Hex Spell. For 5...29...35 seconds, target foe suffers -1 Energy degeneration and you suffer -1 Health degeneration. If target foe's Energy reaches 0, that foe takes 5...41...50 damage and Malaise ends.
    5 Energy.png 2 Activation.png 2 Recharge.png
Prophecies   Can be obtained through a quest
Mark of Pain.jpg Mark of Pain Hex Spell. For 30 seconds, whenever target foe takes physical damage, Mark of Pain deals 10...34...40 shadow damage to adjacent foes.
    10 Energy.png 1 Activation.png 20 Recharge.png
Core   Can be obtained through a quest
Meekness.jpg Meekness Hex Spell. For 5...25...30 seconds, target foe and all foes in the area attack 50% slower.
17% Sacrifice.png 15 Energy.png 2 Activation.png 15 Recharge.png
Nightfall    
Order of Apostasy.jpg Order of Apostasy Elite Enchantment Spell. For 5 seconds, whenever a party member hits a foe with physical damage, that foe loses one enchantment. For each Monk enchantment removed, you lose 25...17...15% maximum Health.
    25 Energy.png 2 Activation.png  
Factions    
Pain of Disenchantment.jpg Pain of Disenchantment Elite Spell. Target foe loses 1...3...3 enchantments. If an enchantment was lost in this way, that foe and all adjacent foes lose 10...82...100 Health.
    10 Energy.png 1 Activation.png 15 Recharge.png
Nightfall    
Parasitic Bond.jpg Parasitic Bond Hex Spell. For 20 seconds, target foe suffers -1 Health degeneration. The caster is healed for 30...102...120 when Parasitic Bond ends.
    5 Energy.png 1 Activation.png 2 Recharge.png
Core   Can be obtained through a quest
Plague Sending.jpg Plague Sending Spell. Transfer 1...3...3 negative conditions and their remaining durations from yourself to target foe and all adjacent foes.
10% Sacrifice.png 1 Energy.png 1 Activation.png 5 Recharge.png
Prophecies    
Plague Signet.jpg Plague Signet Elite Signet. Transfer all negative conditions with 100...180...200% of their remaining durations from yourself to target foe. (50% failure chance with Curses 4 or less.)
        1 Activation.png 4 Recharge.png
Core    
Plague Touch.jpg Plague Touch Skill. Transfer 1...3...3 negative conditions and their remaining durations from yourself to target touched foe.
    5 Energy.png ¾ Activation.png  
Core   Can be obtained through a quest
Poisoned Heart.jpg Poisoned Heart Spell. You and all adjacent foes are Poisoned for 5...13...15 seconds.
    5 Energy.png ¼ Activation.png 12 Recharge.png
Nightfall    
Price of Failure.jpg Price of Failure Hex Spell. For 30 seconds, target foe has a 25% chance to miss with attacks and takes 1...37...46 damage whenever that foe fails to hit in combat.
    15 Energy.png 2 Activation.png 20 Recharge.png
Prophecies   Can be obtained through a quest
Reckless Haste.jpg Reckless Haste Hex Spell. For 6...11...12 seconds, target foe and all adjacent foes are hexed with Reckless Haste. While hexed, they attack 25% faster but have a 50% chance to miss with attacks.
    15 Energy.png 1 Activation.png 12 Recharge.png
Factions    
Rend Enchantments.jpg Rend Enchantments Spell. Remove 5...8...9 enchantments from target foe. For each Monk enchantment removed, you lose 55...31...25 Health.
    5 Energy.png 2 Activation.png 20 Recharge.png
Core   Can be obtained through a quest
Rigor Mortis.jpg Rigor Mortis Hex Spell. For 8...18...20 seconds, target foe cannot block.
    10 Energy.png 1 Activation.png 20 Recharge.png
Core    
Rip Enchantment.jpg Rip Enchantment Spell. Remove 1 enchantment from target foe. If an enchantment was removed, that foe suffers from Bleeding for 5...21...25 seconds.
    5 Energy.png 1 Activation.png 15 Recharge.png
Nightfall    
Shadow of Fear.jpg Shadow of Fear Hex Spell. Target foe and all adjacent foes attack 50% slower for the next 5...25...30 seconds.
    10 Energy.png 2 Activation.png 5 Recharge.png
Prophecies   Can be obtained through a quest
Shivers of Dread.jpg Shivers of Dread Hex Spell. For 10...34...40 seconds, whenever target foe is struck for cold damage while using a skill, that foe is interrupted and you lose 10...6...5 Energy or Shivers of Dread ends.
    10 Energy.png 2 Activation.png 15 Recharge.png
Factions Duplicate of Spinal Shivers  
Soul Barbs.jpg Soul Barbs Hex Spell. For 30 seconds, target foe takes 15...27...30 damage when an enchantment or hex is cast on that target.
    10 Energy.png 2 Activation.png 20 Recharge.png
Prophecies   Can be obtained through a quest
Soul Bind.jpg Soul Bind Elite Hex Spell. For 30 seconds, every time target foe is healed, the healer takes 20...68...80 damage. This hex ends if target is suffering from a Smiting Prayers hex.
    10 Energy.png 1 Activation.png 5 Recharge.png
Factions    
Spinal Shivers.jpg Spinal Shivers Hex Spell. For 10...34...40 seconds, whenever target foe is struck for cold damage while using a skill, that foe is interrupted, and you lose 10...6...5 Energy or Spinal Shivers ends.
    10 Energy.png 2 Activation.png 15 Recharge.png
Prophecies Duplicate of Shivers of Dread  
Spiteful Spirit.jpg Spiteful Spirit Elite Hex Spell. For 8...18...20 seconds, whenever target foe attacks or uses a skill, Spiteful Spirit deals 5...29...35 shadow damage to that foe and all adjacent allies of that foe.
    15 Energy.png 2 Activation.png 10 Recharge.png
Prophecies    
Suffering.jpg Suffering Hex Spell. For 6...25...30 seconds, target foe and all nearby foes suffer -0...2...3 Health degeneration.
    15 Energy.png 1 Activation.png 10 Recharge.png
Core   Can be obtained through a quest
Ulcerous Lungs.jpg Ulcerous Lungs Hex Spell. For 10...22...25 seconds, target foe and all nearby foes suffer from -4 Health degeneration when Bleeding, and whenever they use a shout or chant, they Bleed for 3...13...15 seconds
    15 Energy.png 2 Activation.png 10 Recharge.png
Nightfall    
Vocal Minority.jpg Vocal Minority Hex Spell. For 5...17...20 seconds, target foe and all nearby foes cannot use shouts or chants.
    10 Energy.png 1 Activation.png 20 Recharge.png
Nightfall    
Weaken Armor.jpg Weaken Armor Spell. Target foe and foes adjacent to your target have Cracked Armor for 5...17...20 seconds.
    5 Energy.png 1 Activation.png 5 Recharge.png
Core   Can be obtained through a quest
Weaken Knees.jpg Weaken Knees Elite Hex Spell. For 1...13...16 seconds, target foe suffers -1...3...4 Health degeneration and takes 5...9...10 damage while moving.
    5 Energy.png 1 Activation.png 10 Recharge.png
Factions    
Well of Darkness.jpg Well of Darkness Well Spell. Exploit nearest corpse to create a Well of Darkness for 5...41...50 seconds. Hexed foes within the Well of Darkness miss 50% of the time.
    10 Energy.png 1 Activation.png 20 Recharge.png
Nightfall    
Well of Ruin.jpg Well of Ruin Well Spell. Exploit nearest corpse to create a Well of Ruin at its location. For 5...25...30 seconds, whenever a foe in the well takes physical damage, that foe has Cracked Armor for 5...17...20 seconds.
    10 Energy.png 1 Activation.png 20 Recharge.png
Eye of the North    
Well of Silence.jpg Well of Silence Well Spell. Exploit target corpse to create a Well of Silence for 10...26...30 seconds. Foes within the well cannot use shouts or chants and suffer -1...3...4 Health degeneration.
    10 Energy.png 1 Activation.png 20 Recharge.png
Nightfall    
Well of Weariness.jpg Well of Weariness Well Spell. Exploit target corpse to create a Well of Weariness for 10...46...55 seconds. Enemies within the Well of Weariness suffer -1 Energy degeneration.
    5 Energy.png 1 Activation.png 5 Recharge.png
Factions    
Wither.jpg Wither Elite Hex Spell. For 5...29...35 seconds, target foe suffers -2...4...4 Health degeneration and -1 Energy degeneration. If target foe's Energy reaches 0, that foe takes 15...63...75 damage and Wither ends.
    10 Energy.png 2 Activation.png 10 Recharge.png
Prophecies