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Quest-medium This skill may be earned from a quest. See skill information for details.
Energy Energy requirement LeadAttack required Lead Attack required
Activation Activation time OffHand required Off-Hand Attack required
Recharge Recharge time DualAttack required Dual Attack required

Dagger Mastery

Black Mantis Thrust Black Mantis Thrust Lead Attack. If this attack hits, you strike for +8...18...20 damage. If target foe is suffering from a hex, that foe is Crippled for 3...13...15 seconds.
    5 Energy 1 Activation 6 Recharge
Factions    
Black Spider Strike Black Spider Strike Off-Hand Attack. Must strike a hexed foe. If it hits, this attack strikes for +5...17...20 damage and target foe is Poisoned for 5...17...20 seconds.
Hex   10 Energy   12 Recharge
Nightfall    
Blades of Steel Blades of Steel Dual Attack. Must follow an off-hand attack. If it hits, this attack strikes for +5...14...16 damage (maximum bonus 60) for each recharging dagger attack.
OffHand required   5 Energy   8 Recharge
Factions    
Death Blossom Death Blossom Dual Attack. Must follow an off-hand attack. If it hits, Death Blossom strikes target foe for +20...40...45 damage and all adjacent foes take 20...40...45 damage.
OffHand required   5 Energy   2 Recharge
Factions    
Desperate Strike Desperate Strike Lead Attack. If you have less than 50...74...80% Health, you deal +15...51...60 damage.
    5 Energy   6 Recharge
Factions    
Disrupting Stab Disrupting Stab Lead Attack. If this attack hits, it interrupts target foe's action. If that action was a spell, it is disabled for 3...9...10 seconds.
    5 Energy   10 Recharge
Factions    
Exhausting Assault Exhausting Assault Dual Attack. Must follow a lead attack. Target foe's action is interrupted. If that action was casting a spell, target foe suffers 10 Overcast.
LeadAttack required   5 Energy ½ Activation 8 Recharge
Factions    
Falling Lotus Strike Falling Lotus Strike Off-Hand Attack. Must strike a knocked-down foe. If it hits, you strike for +15...31...35 damage and gain 1...10...12 Energy.
    5 Energy   12 Recharge
Eye of the North    
Falling Spider Falling Spider Off-Hand Attack. Must strike a knocked-down foe. If it hits, Falling Spider strikes for +15...31...35 damage and target foe is Poisoned for 5...17...20 seconds.
    5 Energy   8 Recharge
Factions    
Flashing Blades Flashing Blades Elite Stance. For 5...25...30 seconds, you have a 75% chance to block incoming attacks while attacking. If you block an attack in this way, your attacker takes 5...17...20 damage.
    10 Energy   30 Recharge
Factions    
Fox Fangs Fox Fangs Off-Hand Attack. Must follow a lead attack. Fox Fangs cannot be blocked and strikes for +10...30...35 damage if it hits.
LeadAttack required   5 Energy ½ Activation 3 Recharge
Factions   Can be obtained through a quest
Fox's Promise Fox's Promise Elite Enchantment Spell. For 5...17...20 seconds, your dagger attacks cannot be blocked. This enchantment ends the next time you fail to hit.
    10 Energy 1 Activation 20 Recharge
Nightfall    
Golden Fang Strike Golden Fang Strike Off-Hand Attack. Must follow a lead attack. If you are under the effects of an enchantment and this attack hits, target foe suffers from a Deep Wound for 5...17...20 seconds.
LeadAttack required   5 Energy   4 Recharge
Eye of the North    
Golden Fox Strike Golden Fox Strike Lead Attack. If this attack hits, target foe takes +10...26...30 damage. If you are under the effects of an enchantment, this attack cannot be blocked.
    5 Energy   4 Recharge
Nightfall    
Golden Lotus Strike Golden Lotus Strike Lead Attack. If it hits, this attack strikes for +5...17...20 damage. If you are under the effects of an enchantment, you gain 5...7...8 Energy.
    5 Energy   5 Recharge
Factions    
Golden Phoenix Strike Golden Phoenix Strike Off-Hand Attack. If you are not under the effects of an enchantment, this skill misses. If it hits, Golden Phoenix Strike deals +10...26...30 damage and all adjacent foes take 10...26...30 damage.
Enchantment   5 Energy   8 Recharge
Factions    
Golden Skull Strike Golden Skull Strike Elite Off-Hand Attack. If you are under the effects of an enchantment and this attack hits, target foe is Dazed 1...4...5 seconds.
    10 Energy   15 Recharge
Nightfall    
Horns of the Ox Horns of the Ox Dual Attack. Must follow an off-hand attack. If it hits, Horns of the Ox strikes for +1...9...11 damage. If struck foe is not adjacent to any allies, that foe is knocked down.
OffHand required   5 Energy   12 Recharge
Factions    
Jagged Strike Jagged Strike Lead Attack. If Jagged Strike hits, your target suffers from Bleeding for 5...17...20 seconds.
    5 Energy ½ Activation 1 Recharge
Factions    
Jungle Strike Jungle Strike Off-Hand Attack. Must follow a lead attack. If it hits, this attack strikes for +10...22...25 damage. If it hits a foe that was Crippled, that foe and all adjacent foes take +1...25...31 damage.
LeadAttack required   5 Energy ½ Activation 10 Recharge
Factions    
Leaping Mantis Sting Leaping Mantis Sting Lead Attack. If Mantis Sting hits, target foe takes +5...13...15 damage. If this attack strikes a moving foe, that foe is Crippled for 3...13...15 seconds.
    5 Energy ½ Activation 8 Recharge
Factions    
Lotus Strike Lotus Strike Off-Hand Attack. Must follow a lead attack. If it hits, this attack strikes for +10...22...25 damage and you gain 5...17...20 Energy.
LeadAttack required   10 Energy   12 Recharge
Eye of the North    
Moebius Strike Moebius Strike Elite Off-Hand Attack. Must follow a Dual Attack. If it hits, Moebius Strike strikes for +10...30...35 damage. If you strike a foe whose Health is below 50%, all your other attack skills are recharged.
DualAttack required   5 Energy   2 Recharge
Factions    
Nine Tail Strike Nine Tail Strike Dual Attack. Must follow an off-hand attack. Nine Tail Strike cannot be blocked and strikes for +15...35...40 damage if it hits.
OffHand required   5 Energy   8 Recharge
Factions    
Repeating Strike Repeating Strike Off-Hand Attack. Must follow an off-hand attack. If it hits, this attack strikes for +10...26...30 damage. If it misses, it takes an additional 15 seconds to recharge.
OffHand required   5 Energy    
Factions    
Temple Strike Temple Strike Elite Off-Hand Attack. Must follow a lead attack. If this attack hits, target foe is Dazed and Blinded for 1...8...10 seconds, and if target foe is casting a spell, that foe is interrupted.
LeadAttack required   15 Energy   20 Recharge
Factions    
Trampling Ox Trampling Ox Dual Attack. Must follow an off-hand attack. If it hits, you deal +5...17...20 damage. If you a hit a Crippled foe, that foe is knocked down.
OffHand required   5 Energy   8 Recharge
Eye of the North    
Wild Strike Wild Strike Off-Hand Attack. Must follow a lead attack. If it hits, this attack strikes for +10...30...35 damage and any stance being used by target foe ends. This attack cannot be blocked.
LeadAttack required   5 Energy   4 Recharge
Factions    
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