GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.
We are currently performing an upgrade to our software. This upgrade will bring MediaWiki from version 1.31 to 1.33. While the upgrade is being performed on your wiki it will be in read-only mode. For more information check here.
Damage reduction skills
Warrior[edit | edit source]
![]() |
Defy Pain [edit]
|
Elite Skill. For 20 seconds, you have an additional 90...258...300 Health, an additional 20 armor, and you take -1...8...10 less damage. |
| ||||||||||
Prophecies |
Monk[edit | edit source]
![]() |
Life Bond [edit]
|
Enchantment Spell. While you maintain this enchantment, whenever target other ally takes damage from an attack, half the damage is redirected to you. The damage you receive this way is reduced by 3...25...30. |
| ||||||||||
Core | |||||||||||||
![]() |
Shield of Absorption [edit]
|
Enchantment Spell. For 3...6...7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this enchantment. |
| ||||||||||
Nightfall | |||||||||||||
![]() |
Shielding Hands [edit]
|
Enchantment Spell. For 8 seconds, damage and life steal received by target ally is reduced by 3...15...18. When Shielding Hands ends, that ally is healed for 5...41...50 Health. |
| ||||||||||
Core | ![]() |
Elementalist[edit | edit source]
![]() |
Mist Form [edit]
|
Elite Enchantment Spell. For 10...38...45 seconds, you take 33% less damage from foes under the effect of Water Magic hexes. Whenever you cast an elemental spell, all non-spirit allies in earshot are healed for 50...210...250% of the Energy cost of the spell. |
| ||||||||||
Prophecies | |||||||||||||
![]() |
Stoneflesh Aura [edit]
|
Enchantment Spell. For 5...13...15 seconds, damage you receive is reduced by 1...25...31, and you are immune to critical attacks. |
| ||||||||||
Nightfall |
Ritualist[edit | edit source]
![]() |
Armor of Unfeeling [edit]
|
Skill. For 10...30...35 seconds, your spirits within earshot take 50% less damage and are immune to critical hits. |
| ||||||||||
Factions | |||||||||||||
![]() |
Union [edit]
|
Binding Ritual. Create a level 1...10...12 spirit. Whenever a non-spirit ally in its range takes damage or life steal, it is reduced by 15 and the spirit takes 15 damage. This spirit dies after 30...54...60 seconds. |
| ||||||||||
Factions | ![]() |
Ranger[edit | edit source]
![]() |
Call of Protection [edit]
|
Shout. For 120 seconds, your animal companion has a 5...17...20 base damage reduction. |
| ||||||||||
Prophecies | ![]() |
Dervish[edit | edit source]
![]() |
Armor of Sanctity [edit]
|
Enchantment Spell. All adjacent foes suffer from Weakness for 5...13...15 seconds. For 15 seconds, you take 5...17...20 less damage from foes suffering from a condition. |
| ||||||||||
Nightfall |