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<noinclude>{{skill-stub}}</noinclude>
 
<noinclude>{{skill-stub}}</noinclude>
 
{{Dancing Daggers}}
{{skill box<includeonly> qr</includeonly>
 
| name = Dancing Daggers
 
| campaign = Factions
 
| profession = Assassin
 
| attribute = Deadly Arts
 
| type = Spell
 
| description =
 
Send out three Dancing Daggers at target foe, each striking for '''8...18''' earth damage if they hit. Dancing Daggers has half the normal range. This skill counts as a lead attack.
 
| stat1 = Energy | val1 = 5
 
| stat2 = Activation | val2 = 1
 
| stat3 = Recharge | val3 = 5
 
}}
 
 
<noinclude> <!-- the noinclude is important; do not remove it -->
 
<noinclude> <!-- the noinclude is important; do not remove it -->
 
== Progression ==
 
== Progression ==

Revision as of 12:53, 8 June 2006

Skill details
Dancing Daggers
Dancing Daggers
Campaign Factions Assassin
Profession Assassin
Attribute Deadly Arts
Type Half Range Spell
    5 Energy 1 Activation 5 Recharge

Full: Send out three Dancing Daggers at target foe, each striking for 5...29...35 earth damage if they hit. Dancing Daggers has half the normal range. This skill counts as a lead attack.

Concise: Three projectiles: each deals 5...29...35 earth damage. Counts as a lead attack.

Deadly Arts 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Earth damage 5 7 9 11 13 15 17 19 21 23 25 27 29 31 33 35 37 39 41 43 45

Progression

Deadly Arts 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Earth Damage 8 9 10 10 11 12 13 14 14 15 16 17 18 18 19 20 21 ? ? ? ?

Acquisition

When you first enter the Shing Jea monastery at the start of Factions, talk to Headmaster Lee for this skill and a quest.

Usage Notes

This is a nice lead attack because it cannot be blocked or evaded, and it rarely misses.