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Full: For 3 seconds, you run 50% faster.
Concise: (3 seconds.) You move 50% faster.
Acquisition[edit | edit source]
Notes[edit | edit source]
- This is fast enough to pass through a trap and trigger it but not take damage.
- Sometimes used as a cancel stance for Frenzy, Shadow Walk, or Shadow of Haste.
- Without other modifiers, Dash results in an average 19% movement increase.
- Useful for running as the speed boost is usually enough to break aggro instantly.