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Death Pact Signet (PvP)

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Disambiguous.png This article is about the PvP version of a split skill. For the PvE version, see Death Pact Signet.
Skill details
Death Pact Signet (PvP)
Death Pact Signet.jpg
Campaign Nightfall Ritualist
Profession Ritualist
Attribute Restoration Magic
Type Signet
        4 Activation.png 12 Recharge.png

Full: Resurrect target party member with your current Health and 15...83...100% maximum Energy. The next time that ally dies within 120 seconds, so do you.

Concise: Resurrects target party member with your current Health and 15...83...100% maximum Energy. For 120 seconds, you die the next time this party member dies.

Contents

Restoration Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
% Energy 15 21 26 32 38 43 49 55 60 66 72 77 83 89 94 100 106 111 117 123 128 134

Notes[edit | edit source]

  • Death caused by this skill does not incur Death penalty, does not increase the opposition's score in Kill Count games, nor does it count towards the total shown by /deaths.
  • This is a great skill to use for creating a minion factory chain. One uses this on the sacrificer; when the sacrificer dies, the resurrector dies as well, providing more corpses to exploit, without causing another character to gather death penalty.
  • Be warned if you cast this skill on multiple allies! It will trigger with the death of each ally - the effect will not wear off when you die. This could mean that when you die an ally may risk wasting a possible Resurrection Signet on you with the risk of you dying again as soon as another ally dies.