GuildWiki

GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

READ MORE

GuildWiki
No edit summary
Line 20: Line 20:
 
*[[Tunnels Below Cantha]]
 
*[[Tunnels Below Cantha]]
 
*[[Beneath Lion's Arch]]
 
*[[Beneath Lion's Arch]]
  +
*[[Arachni's Haunt]]
 
*[[Battledepths]]
 
*[[Darkrime Delves]]
 
*[[Frostmaw's Burrows]]
 
*[[Raven's Point]]
 
*[[Raven's Point]]
 
*[[Sepulchre of Dragrimmar]]
 
*[[Sepulchre of Dragrimmar]]
*[[Frostmaw's Burrows]]
 
*[[Darkrime Delves]]
 
*[[Battledepths]]
 
   
 
==External links==
 
==External links==

Revision as of 13:26, 3 September 2007

Template:C4

Depths of Tyria
Depths of Tyria
Basic Info
Campaign: Guild Wars Eye of the North
Type: Region
Part of: Tyria (World)
Neighbor(s)
Elona,
Cantha,
Tyria

The Depths of Tyria are a network of caves which run underneath and between the three known continents of the world of Tyria. They are known to be inhabited by Deldrimor Dwarves and Asura. The Depths of Tyria were first hinted at by Moleneaux, and will be entered in act 1 of Guild Wars Eye of the North.

The Depths of Tyria include 18 subterranean "dungeons".

Screenshots of the Depths of Tyria feature architecture resembling Ascalon's Catacombs and the Kurzick architecture (as well as the architecture of unknown origin in Altrumm Ruins and Urgoz's Warren). The Depths of Tyria also include skull-shaped stone structures similar to those in the Ring of Fire Islands, the Fissure of Woe and the Gate of Torment.

Towns and outposts

Explorable areas

External links

  • [1] [2] [3] Kotaku: Depths of Tyria screenshots