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Full: Send out a Disrupting Dagger at target foe that strikes for 10...30...35 earth damage. If that foe was activating a skill, that skill is interrupted. This spell has half the normal range.
Concise: Projectile: deals 10...30...35 earth damage. Interrupts a skill.
A line of sight is needed; walls, objects, and terrain can block the projectile and prevent the interruption.
With a decent rank in Deadly Arts, this skill can be used to quickly finish a spike, or kill a foe reduced to 1 Health by Deep Wound, in addition to being useful as an interrupt.