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== Progression == |
== Progression == |
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{{progression top|attrib=[[Communing]]}} |
{{progression top|attrib=[[Communing]]}} |
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− | {{progression main|effect=Level|1|1|2|2|3|3|4|4|5|5|6|6|7|7|8|8| |
+ | {{progression main|effect=Level|1|1|2|2|3|3|4|4|5|5|6|6|7|7|8|8|8|?|?|? |
}} |
}} |
||
− | {{progression main|effect=Damage|3|4|5|5|6|7|8|9|9|10|11|12|13|13|14|15| |
+ | {{progression main|effect=Damage|3|4|5|5|6|7|8|9|9|10|11|12|13|13|14|15|16|?|?|? |
}} |
}} |
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− | {{progression main|effect=Duration|10|11|12|13|14|15|16|17|18|19|20|21|22|23|24|25| |
+ | {{progression main|effect=Duration|10|11|12|13|14|15|16|17|18|19|20|21|22|23|24|25|26|?|?|?}} |
{{progression bottom}} |
{{progression bottom}} |
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Revision as of 05:18, 20 May 2006
Skill details
Dissonance | ||||||||||||
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Full: Create a level 1...7 Spirit. This Spirit deals 3...13 damage and anyone struck by its attack is interrupted. This Spirit dies after 10...22 seconds.
Concise: {{{concise_description}}}
Progression
Communing | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | 1 | 1 | 2 | 2 | 3 | 3 | 4 | 4 | 5 | 5 | 6 | 6 | 7 | 7 | 8 | 8 | 8 | ? | ? | ? | ? |
Damage | 3 | 4 | 5 | 5 | 6 | 7 | 8 | 9 | 9 | 10 | 11 | 12 | 13 | 13 | 14 | 15 | 16 | ? | ? | ? | ? |
Duration | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | ? | ? | ? | ? |
Acquisition
Usage Notes
- When coupled with a class that can cast this and attack from a distance, this works as an acceptable and efficient alternative to equipping disruption skills in addition to having an extra ally on the field to take hits.