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*[[Nightfall]]
 
*[[Nightfall]]
 
**[[Shiloh]] ([[Sunspear Great Hall]])
 
**[[Shiloh]] ([[Sunspear Great Hall]])
  +
*[[Kenohir]] ([[Command Post]])
   
 
== Notes ==
 
== Notes ==

Revision as of 15:57, 23 June 2007

Skill details
Divine Boon
Divine Boon
Campaign Core Monk
Profession Monk
Attribute Divine Favor
Type Enchantment Spell
-1 Upkeep 5 Energy ¼ Activation 10 Recharge

Full: While you maintain this enchantment, whenever you cast a Protection Prayer or Divine Favor spell that targets an ally, that ally is healed for 15...51...60 Health, and you lose 1 Energy.

Concise: Whenever you cast a Protection Prayer or Divine Favor spell on an ally, that ally is healed for 15...51...60. Heal cost: you lose 1 Energy.

Divine Favor 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Healing 15 18 21 24 27 30 33 36 39 42 45 48 51 54 57 60 63 66 69 72 75 78

Acquisition

Skill Quests:

Skill Trainers:

Hero Skill Trainers

Notes

  • This skill is most effective with quick cast monk spells that cost 5 energy such as Reversal of Fortune and Orison of Healing. The extra -2 Energy drain applies after the skill has finished activating. If the caster only has 5 energy, the spell will cast and the target will still gain the healing from Divine Boon.

Health per 5 Energy

  Maintained for
10 s 30 s 60 s Long Term
Triggering every 1 s 44...108 50...122 52...126 54...131
Triggering every 2 s 34...83 42...102 44...108 47...114
Triggering every 5 s 20...49 28...68 31...75 34...83
Triggering every 10 s 12...30 18...44 20...49 23...57
  • The efficiency (the amount of HP generated per point of energy spent) of Divine Boon depends on the frequency of spell usage. Because of the initial cost of 5 energy, it furthermore depends on the length of time the enchantment is kept up.
  • The long term efficiency of Divine Boon depends highly on the caster's energy regeneration and the cost of each skill used to trigger Divine Boon.


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