GuildWiki

GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

READ MORE

GuildWiki
Advertisement

NOTE : As with all locked chests, these can only be found in hard mode.

This article tracks the drops from Locked Chests in The Desolation.

Item Base stats Req Rarity Prefix Upgrade Mod 1
(I) = Inscription
Mod 2
(I) = Inscription
Suffix Upgrade Salvage Armor Signature
G P Sup Maj
Channeling Rod ("Q" skin) 11-22 9 0 1 - (I) "Strength and Honor" 13% - - - - Gordon Ecker 17:53, 25 August 2007 (CDT)
Silver Boar Scepter 11-22 12 SR 1 0 - (I) "Don't call it a comeback!" (+7) - of Memory (20%) - - Gordon Ecker 17:53, 25 August 2007 (CDT)
Reinforced Defender 16 9 Command 0 1 - (I) "Measure for Measure" - of Valor (+55) - - Gordon Ecker 17:53, 25 August 2007 (CDT)
Eerie Focus ("Nightfall" skin) 12 9 0 1 - (I) "Be Just and Fear Not" (+8) - of Fortitude +21 - - Gordon Ecker 17:53, 25 August 2007 (CDT)
Healing Ankh 12 13 0 1 - (I) "Sleep Now in the Fire" (+8) - of Fortitude +20 - - Gordon Ecker 21:56, 9 September 2007 (CDT)
Recurve Bow 15-28 10 0 1 - (I) "Show me the money!" - - - - Gordon Ecker 21:56, 9 September 2007 (CDT)
Earth Staff (core) HSR 17%, E+10, 11-22 damage 10 0 1 Hale (+25) (I) "Hale and Hearty" (+5) - - - - Gordon Ecker 21:56, 9 September 2007 (CDT)
Item Max base stats Req Rarity Prefix Upgrade Mod 1
(I) = Inscription
Mod 2
(I) = Inscription
Suffix Upgrade Salvage Armor Signature
G P Sup Maj
Totals
7 6 - 1 6 1 (0 max) 7 (2 max) 0 3 (0 max) 0 0 Gordon Ecker 21:56, 9 September 2007 (CDT)
100% 86% - 14% 86% 14% (0% max) 100% (29% max) 0% 43% (0% max) 0% 0% 21:56, 9 September 2007 (CDT)

Note: In order to make sure the results are valid, the user must decide to record the chest's contents before opening it. Otherwise there is a risk of artificially skewing data in favor of good or bad drops.

Level 2 Data:

  • Chance Equippable (Total Equippable/Total Drops): %
  • Chance Rune (Total Rune/Total Drops): %
  • Average requirement (Total Req/Number of Equippable items): ?
  • Chance Gold (G/Total Equippable): %
  • Chance Purple (P/Total Equippable): %
  • Chance Prefix Prefect (Num of Perfect Prefixes/Total Equippable): * %
  • Chance Mod Prefect (Num of Perfect Mods/Total Equippable): * %
  • Chance Suffix Prefect (Num of Perfect Suffixs/Total Equippable): * %
  • Chance Superior Rune (Num of Sups/Total Rune): %
  • Chance Major Rune (Num of Majs/Total Rune): %
  • Chance Minor Rune (Num of Mins/Total Rune): %
  • Chance of Tome (Num of Tomes/Total Drops): %
  • Do not count upgrades/mods that are always maximum in either number, such as Poisoner's or Reducing Dazed and so forth.


Level 3 Data:

  • Chance of Fortitude upgrade: (Num of Fortitude/Num of Suffix Upgrades)
  • Etc...
Advertisement