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Drop rate/Phantom Chest

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This article tracks the drops from Phantom Chests.

Item Max Dmg Requirement Rarity Prefix Upgrade Mod 1 Mod 2 Suffix Upgrade Salvage Armor Signature
G P Sup Maj Min
Eternal Shield 1 8 Strength 0 1 Earth +1 (18%) - - - - - - Grebs 13:04, 10 September 2006 (GMT)
Ram's Hammer 1 8 Hammer Mastery 1 0 Sundering +20% (19%) Dmg +15% (Enchanted) - Fortitude +30 - - - Grebs 13:07, 10 September 2006
Ghostly Staff 1 13 Communing 0 1 - HSR spells (8%) - Fortutude +28 - - - Grebs 13:09, 10 September 2006 (GMT)
Phantasmal Armor - - 1 0 - Hammer Mastery - - 1 - - Grebs 16:28, 10 September 2006 (GMT)
Deadly Cesta 22 9 Death Magic 0 1 - Energy +3 (While health < 50%) - - - - - Grebs 16:29, 10 September 2006 (GMT)
Air Wand 22 9 Air Magic 0 1 - +4 Energy (While health < 50%) - - - - - Grebs 14:49, 15 September 2006 (GMT)
Ghostly Staff 22 - 1 0 Insightfull +5 Reduces Disease duration 20% - Warding +7 vs. Elemental - - - Grebs 14:50, 15 September 2006 (GMT)
Falchion 22 11 Swordsmanship 1 0 Furious - - Deathbane +19% - - - Grebs 18:47, 15 September 2006 (GMT)
Battlepick 28 9 Axe Mastery 1 0 Cruel Gmd +14% (Enchanted) - Enchanting +19% - - - Grebs 10:22, 16 September 2006 (GMT)
Gladius 22 10 Swordmanship 0 1 - - - Swordmanship +1 (16%) - - - Grebs 12:19, 17 September 2006 (GMT)
Eternal Shield - 10 Strength 0 1 - Health +34 (Enchanted) - - - - - Grebs 16:33, 17 September 2006 (GMT)
Phantasmal Armor - - 0 1 - Major Absorption - - - 1 - Skuld 10:57, 17 September 2006 (CDT)
Phantasmal Armor - - 1 0 - Beast Mastery - - 1 - - Grebs 20:21, 19 September 2006 (GMT)
Phantasmal Armor - - 0 1 - Major Inspiration - - - 1 - --Karlos 14:32, 19 September 2006 (CDT)
Phantasmal Armor - - 0 1 - Inspiration - - - 1 - Grebs 13:55, 24 September 2006 (GMT)
Storm Bow - 11 Marksmanship 1 0 Shocking Dmg + 19% (health below 50%) - Marksmanship +1 (19%) - - - Grebs 17:56, 4 October 2006 (GMT)
Ghostly Staff 20 10 Communing 0 1 - - - Blind -20% - - - Matek D2lod.gif 14:08, 3 April 2007 (CDT)
Storm Bow 28 12 Marksmanship 1 0 Silencing +15% Hexed - - - - - FordSig.gif@v™ + contribs/talk 15:54, 15 February 2008 (UTC)
Totals - - 7 10 - - - - 2 3 0 --


Level 2 Data:

  • Chance Equippable (Total Equippable/Total Drops):
  • Chance Rune (Total Rune/Total Drops):
  • Average requirement: (Total Req/Number of Equippable items)
  • Chance Gold (G/Total Equippable):
  • Chance Purple (P/Total Equippable):
  • Chance Prefix Prefect (Num of Perfect Prefixes/Total Equippable): *
  • Chance Mod Prefect (Num of Perfect Mods/Total Equippable): *
  • Chance Suffix Prefect (Num of Perfect Suffixes/Total Equippable): *
  • Chance Superior Rune (Num of Sups/Total Rune):
  • Chance Major Rune (Num of Majs/Total Rune):
  • Chance Minor Rune (Num of Mins/Total Rune):
  • Do not count upgrades/mods that are always maximum in either number, such as Poisoner's or Reducing Dazed and so forth.

Level 3 Data:

  • Chance of Fortitude upgrade: (Num of Fortitude/Num of Suffix Upgrades)
  • Etc...