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For example, [[Twisting Fangs]], at 16 [[Critical Strikes]], will show up as +21 damage if you hover your mouse over the skill in-game. But since you'll be hitting twice, you'll actually do a total of +42 damage if both strikes hit. |
For example, [[Twisting Fangs]], at 16 [[Critical Strikes]], will show up as +21 damage if you hover your mouse over the skill in-game. But since you'll be hitting twice, you'll actually do a total of +42 damage if both strikes hit. |
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β | It is important to note that dual attacks do not necessarily always hit twice. They have independent miss chances, are blocked independently, and there is about 1/8th of a second time period between the first and second attack, which means that it can actually be half way interrupted. For example, if you used [[Twisting Fangs]] against someone protected by [[Shield of Judgment]], it would only do +21 damage because you would be knocked down after the first hit |
+ | It is important to note that dual attacks do not necessarily always hit twice. They have independent miss chances, are blocked independently, and there is about 1/8th of a second time period between the first and second attack, which means that it can actually be half way interrupted. For example, if you used [[Twisting Fangs]] against someone protected by [[Shield of Judgment]], it would only do +21 damage because you would be knocked down after the first hit and prevent the second hit from occurring. |
Dual attack effects (such as conditions) go off on both the first hit and the second hit, but don't stack. So if you were interrupted half way through [[Twisting Fangs]], you'd lose that extra +21 damage attack, but the target would still be afflicted with both [[Bleeding]] and [[Deep Wound]] because of the first hit. Or, in cases where the enemy had [[Riposte]] up, the first hit would be blocked, but the second would still put Bleeding and Deep Wound on them. |
Dual attack effects (such as conditions) go off on both the first hit and the second hit, but don't stack. So if you were interrupted half way through [[Twisting Fangs]], you'd lose that extra +21 damage attack, but the target would still be afflicted with both [[Bleeding]] and [[Deep Wound]] because of the first hit. Or, in cases where the enemy had [[Riposte]] up, the first hit would be blocked, but the second would still put Bleeding and Deep Wound on them. |