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Energy Energy requirement

Activation Activation time

Recharge Recharge time

Earth Prayers

Armor of Sanctity Armor of Sanctity Enchantment Spell. All adjacent foes suffer from Weakness for 5...13...15 seconds. For 15 seconds, you take 5...17...20 less damage from foes suffering from a condition.
    5 Energy ¼ Activation 15 Recharge
Nightfall    
Aura of Thorns Aura of Thorns Flash Enchantment Spell. All nearby foes begin Bleeding for 5...13...15 seconds. For 30 seconds, this enchantment does nothing. When this enchantment ends, all nearby foes are Crippled for 3...7...8 seconds.
    5 Energy   10 Recharge
Nightfall    
Conviction Conviction Flash Enchantment Spell. For 10 seconds, you gain +10 armor if you have a condition and gain 1...3...3 Health regen for each condition you are suffering from. When this enchantment ends, you are cured of 1...2...2 conditions.
    5 Energy   10 Recharge
Nightfall    
Dust Cloak Dust Cloak Flash Enchantment Spell. All nearby foes are struck for 10...34...40 earth damage. For 30 seconds, your attacks deal earth damage. When this enchantment ends, all nearby foes are Blinded for 1...3...4 seconds.
    10 Energy   6 Recharge
Nightfall    
Ebon Dust Aura Ebon Dust Aura Elite Flash Enchantment Spell. When you cast this enchantment, all nearby foes are Blinded for 1...6...7 seconds. For 30 seconds, if you are wielding an earth weapon, your melee attacks deal +3...13...15 earth damage. When this enchantment ends, you are cured of Blindness.
    10 Energy   20 Recharge
Nightfall    
Fleeting Stability Fleeting Stability Flash Enchantment Spell. For 2...5...6 seconds, you cannot be knocked down and move 25% faster. This enchantment ends prematurely if it prevents a knockdown.
    5 Energy   10 Recharge
Nightfall    
Mirage Cloak Mirage Cloak Flash Enchantment Spell. For 1...6...7 seconds, you have a 40...72...80% chance to block incoming attacks. When you cast this enchantment, all nearby foes are struck for 10...34...40 earth damage.
    10 Energy   10 Recharge
Nightfall    
Mystic Regeneration Mystic Regeneration Enchantment Spell. For 5...17...20 seconds, you have +1...3...4 Health regeneration for each enchantment (maximum of 8) on you.
    10 Energy ¼ Activation 10 Recharge
Nightfall    
Mystic Sandstorm Mystic Sandstorm Spell. Create a Sandstorm at your location that lasts 3 seconds. Each second, foes nearby this location take 10...18...20 earth damage. Attacking foes take an additional 10...18...20 damage. If you are enchanted when you cast this spell, it lasts twice as long.
    5 Adrenaline 1 Activation 8 Recharge
Nightfall    
Pious Concentration Pious Concentration Stance. For 5...17...20 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 1 Dervish enchantment or Pious Concentration ends.
    10 Energy   10 Recharge
Nightfall    
Sand Shards Sand Shards Flash Enchantment Spell. For 30 seconds, the next 1...4...5 times you hit with a scythe, all other adjacent foes take 10...50...60 earth damage.
    10 Energy   10 Recharge
Nightfall    
Shield of Force Shield of Force Flash Enchantment Spell. For 1...13...16 seconds, blocks the next 1 attack against you. If an attack is blocked, all adjacent attacking foes are knocked down and suffer from Weakness for 5...17...20 seconds.
    10 Energy   12 Recharge
Eye of the North    
Signet of Pious Light Signet of Pious Light Signet. Remove 1 Dervish enchantment. Target ally is healed for 30...126...150 Health. If an enchantment was removed in this way, this signet recharges 75% faster.
        1 Activation 20 Recharge
Nightfall    
Staggering Force Staggering Force Flash Enchantment Spell. All nearby foes are struck for 10...34...40 earth damage. For 30 seconds, your attacks deal earth damage. When this enchantment ends, all nearby foes have Cracked Armor for 1...8...10 seconds.
    10 Energy   6 Recharge
Nightfall    
Veil of Thorns Veil of Thorns Flash Enchantment Spell. When you cast this enchantment, all nearby foes are struck for 5...41...50 piercing damage. For 5...21...25 seconds, you take 5...29...35% less damage from spells.
    10 Energy   15 Recharge
Nightfall    
Vital Boon Vital Boon Enchantment Spell. For 20 seconds, you have +40...88...100 maximum Health. When this enchantment ends, you are healed for 75...175...200 Health.
    5 Energy 1 Activation 8 Recharge
Nightfall   Can be obtained through a quest
Vow of Strength Vow of Strength Elite Enchantment Spell. For 15 seconds, whenever you attack a foe with your scythe, you deal 10...22...25 slashing damage to all adjacent foes.
    5 Energy ¼ Activation 20 Recharge
Nightfall    
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