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Elemental damage

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Elemental damage is earth damage, fire damage, lightning damage and cold damage.

Each of the above counts as elemental damage in addition to other damage types.

Weapon modifiers for elemental damage:[edit | edit source]

  • Ebon, icy, fiery and shocking weapons (weapon upgrade prefix) do elemental damage.
  • Additional item modifiers can give +4-7 Armor against elemental damage or +4-10 Armor against one of the four kinds of elemental damage.

Armor against elemental Damage:[edit | edit source]

  • Rangers have +30 Armor against all elemental damage and an option of +15 Armor against Fire, Cold, Lightning or Earth damage.
  • Elementalists have an option of +10 Armor against all elemental damage and an additional +10 Armor against one of the four kinds of elemental damage.
  • Monks have an option of +10 Armor against elemental damage.
  • Warriors have an option of +10 armor against elemental damage, or +20 armor with a requirement of 13 strength.

Related skills[edit | edit source]

Effects of Elemental Damage on creatures[edit | edit source]

Most Ranger monsters are resistant to elemental damage.

See also: Damage type

Damage types
Physical damage: Blunt damageSlashing damagePiercing damage
Elemental damage: Cold damageEarth damageFire damageLightning damage
Others: Chaos damageDark damageHoly damageShadow damage