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Energy Tap

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Skill details
Energy Tap
Energy Tap.jpg
Campaign Core Mesmer
Profession Mesmer
Attribute Inspiration Magic
Type Spell
    5 Energy.png 2 Activation.png 30 Recharge.png

Full: Target foe loses 4...6...7 Energy. You gain 2 Energy for each point of Energy lost.

Concise: Causes 4...6...7 Energy loss. You gain 2 Energy for each point of Energy lost.

Inspiration Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Energy loss 4 4 4 5 5 5 5 5 6 6 6 6 6 7 7 7 7 7 8 8 8 8

Acquisition[edit | edit source]

Skill Quests:

Skill Trainers:

Profession Changers:

Notes[edit | edit source]

  • Keep in mind that you will gain no energy if the target is already drained.
  • The total energy gained is not high when the casting cost of Energy Tap is taken into consideration, but it has the added bonus of draining your target's energy as well.

Energy Gain[edit | edit source]

This presumes Energy Tap is cast as often as possible (activation + recharge time) before any activation/recharge time modifiers.

Inspiration Magic Attribute 0–2 3–7 8–12 13–16
Energy Gained by Caster 8 10 12 14
Net Energy Gain 3 5 7 9
Energy Gain/Second 0.14 0.22 0.32 0.41

Related skills[edit | edit source]

Related articles[edit | edit source]