GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.
(click to enlarge)
This map is relatively small and consists of two bridges on either end. Each bridge ends in a dead end however so players must cross a small river running across the map to reach the enemies' Resurrection Shrine and Priest.
Objectives[edit | edit source]
Eliminate the opposing team.
- Players resurrect every 2 minutes at their resurrection shrine.
- ∗BONUS∗ Kill the enemy Priest to disable his resurrection shrine.
- ∗BONUS∗ Kill an enemy Ghostly Hero to gain a morale boost.
Notes[edit | edit source]
- Fetid River was introduced into the map rotation August 2, 2007. Its layout was changed slightly on August 16, 2007.
|Heroes' Ascent Maps|
|Heroes' Ascent (Tournament Map) |
The Underworld • Fetid River • Burial Mounds • Unholy Temples • Forgotten Shrines • Golden Gates • The Courtyard • Antechamber • The Vault