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Game updates/20060302

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Update - Thursday March 2 2006[edit | edit source]

General[edit | edit source]

  • Updated Adrenaline behavior so that death removes all Adrenaline.
  • Updated Exhaustion behavior so that if you cast an Exhaustion spell while your maximum energy is below 10, your maximum energy can be reduced to below zero.
  • Fixed a bug that allowed attack speeds to stack past 33%.
  • Fixed a bug that prevented attack debuffs from reducing a target more than 33% (maximum is 50%).
  • Fixed a bug that kept speed boosts from having an effect on you if you had a debuff slowing you by 50%.
  • You are no longer considered "attacking," "using a skill," or "casting a spell" while you are running to get in range of a target.
  • Fixed a bug that caused attack skills with non-weapon attributes to calculate damage and critical hit chance incorrectly.
  • Clarified various skill descriptions

Equipment[edit | edit source]

Mesmer[edit | edit source]

Necromancer[edit | edit source]

Elementalist[edit | edit source]

Monk[edit | edit source]

Warrior[edit | edit source]

Ranger[edit | edit source]

Guild Battle Updates[edit | edit source]

Map and Quest Updates[edit | edit source]

User Interface Updates[edit | edit source]

  • Expanded availability of Japanese language support to include non-Japanese accounts.
  • Fixed a target calling bug that prevented secondary called targets from being promoted to the primary called target when the previous primary called target expired.
  • Fixed several bugs that caused the incorrect display of Energy.
  • Changed the color of GM chat text from green to purple.