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Update – Thursday, June 1, 2006

SKILL BALANCE CHANGES

All

Assassin

Mesmer

  • Stolen Speed: reduced casting time to 1 second; reduced recharge time to 3 seconds; corrected the wording on this skill.
  • Arcane Languor: increased duration to 1..8 seconds.

Elementalist

Monk

Warrior

Ranger

  • Archer Signet: the number of attacks now update when reapplying this skill.

Ritualist

  • Doom: reduced recharge time to 8 seconds.
  • Channeled Strike: reduced recharge time to 8 seconds.
  • Essence Strike: increased the amount of Energy gained when in range of a Spirit to 1..8.
  • Lamentation: reduced Energy cost to 5.
  • Gaze from Beyond: fixed a bug that caused this skill to ignore armor.
  • Ancestors' Rage: reduced casting time to .75 seconds.
  • Splinter Weapon: reduced Energy cost to 5.
  • Resilient Weapon: reduced casting time to 1 second.
  • Vengeful Weapon: increased the amount of Health stolen when this skill is triggered to 15..60 Health.
  • Soul Twisting: increased the recharge time to 15 seconds.

GuildWiki Notes

  • Rune Traders are reluctant to purchase the old style of major runes with -50 health penalty. You can still sell them to the Merchants.
  • Animate Flesh Golem had a hidden update, changing the manner in which the 1 Flesh Golem limit is checked - you can no longer exceed the limit by using Verata's Aura or Verata's Gaze.
  • Faction points gained now show up as a number above characters heads (like experience points), Luxon Faction in red, Kurzick Faction in blue.
  • The names of Mission NPCs and Quest NPCs who speak are now in a darker blue shade than those who speak in team chat.
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