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<noinclude>{{Copyright Anet}}</noinclude>
 
==Update - Friday, July 7th 2006==
 
==Update - Friday, July 7th 2006==
   
* Updated the [[Hall of Heroes]] so that 3 teams compete instead of 5, games take place every 6 minutes instead of every 12 minutes, and the winning team is awarded 2 [[Celestial Sigil]]s instead of 3.
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* Updated [[the Hall of Heroes]] so that 3 teams compete instead of 5, games take place every 6 minutes instead of every 12 minutes, and the winning team is awarded 2 [[Celestial Sigil]]s instead of 3.
* Changed the requirements to earn a [[Title#Champion_title_track|Champion title]]. Less points are needed and players now receive a point for defeating any [[guild]] with a rating of 1200 or more. Points are earned only when the [[guild ladder]] season is open.
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* Changed the requirements to earn a [[Title#Champion_title_track|Champion title]]. Fewer points are needed and players now receive a point for defeating any [[guild]] with a rating of 1200 or more. Points are earned only when the [[guild ladder]] season is open.
 
* Fixed a bug that prevented some players from leaving the [[Dragon Arena]].
 
* Fixed a bug that prevented some players from leaving the [[Dragon Arena]].
   
===GuildWiki Notes===
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===GuildWiki notes===
   
 
* Observer Mode will now show the Hall of Heroes matches regardless of whether a top 100 ranked guild is playing in that match.
 
* Observer Mode will now show the Hall of Heroes matches regardless of whether a top 100 ranked guild is playing in that match.
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* Live henchmen are now relocated at resurrection shrines with players when the party respawns.
 
<noinclude>[[Category:Game Updates]]</noinclude>
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<noinclude>[[Category:Game updates]]</noinclude>

Latest revision as of 12:09, 13 July 2008


The content of this page, news item, image or update note is copyrighted to ArenaNet - it is not released under a creative commons license and is used by GuildWiki by fair use only.

Update - Friday, July 7th 2006[ | ]

  • Updated the Hall of Heroes so that 3 teams compete instead of 5, games take place every 6 minutes instead of every 12 minutes, and the winning team is awarded 2 Celestial Sigils instead of 3.
  • Changed the requirements to earn a Champion title. Fewer points are needed and players now receive a point for defeating any guild with a rating of 1200 or more. Points are earned only when the guild ladder season is open.
  • Fixed a bug that prevented some players from leaving the Dragon Arena.

GuildWiki notes[ | ]

  • Observer Mode will now show the Hall of Heroes matches regardless of whether a top 100 ranked guild is playing in that match.
  • Live henchmen are now relocated at resurrection shrines with players when the party respawns.