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Update - Friday, July 7th 2006
Updated the Hall of Heroes so that 3 teams compete instead of 5, games take place every 6 minutes instead of every 12 minutes, and the winning team is awarded 2 Celestial Sigils instead of 3.
Changed the requirements to earn a Champion title. Fewer points are needed and players now receive a point for defeating any guild with a rating of 1200 or more. Points are earned only when the guild ladder season is open.
Fixed a bug that prevented some players from leaving the Dragon Arena.
Observer Mode will now show the Hall of Heroes matches regardless of whether a top 100 ranked guild is playing in that match.
Live henchmen are now relocated at resurrection shrines with players when the party respawns.
This page was last edited on 13 July 2008, at 12:09.
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