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Game updates/20060914

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Update - Thursday September 14[edit | edit source]

GUILD BATTLE UPDATES[edit | edit source]

SKILL UPDATES[edit | edit source]

Assassin[edit | edit source]

Elementalist[edit | edit source]

  • Mind Burn: decreased Energy cost to 5, decreased recharge time to 5 seconds.
  • Mind Freeze: decreased Energy cost to 5, decreased recharge time to 8 seconds.
  • Mind Shock: decreased Energy cost to 5, decreased recharge time to 8 seconds.
  • Ether Prodigy: increased damage per Energy to 3.

Mesmer[edit | edit source]

Monk[edit | edit source]

Necromancer[edit | edit source]

Ranger[edit | edit source]

Ritualist[edit | edit source]

Warrior[edit | edit source]

GuildWiki notes[edit | edit source]

  • This is a typical skill balance update. ArenaNet has done it a few times before, usually between GvG ladder seasons, when the ladder has been frozen but not yet reset.
  • Updated the character selection screen to show Elonian scenery.
  • The Catacombs' mini map had already been added in a previous update.
  • The increased amount of healing from Wielder's Boon is the conditional heal.
  • Some character faces/hairstyles are more detailed or are different shades of color.
  • Sometimes Emotes and Skill auras fail to show.
  • New Shader graphics options were added.
  • Updated the art used for ritualists' spirits. Now, all non-attacking spirits except for the Spirit of Life resemble the spirit of Destruction with the arms chained to the shoulders. Attacking spirits like Bloodsong still have the look of a Banshee.
  • The gamma has been decreased.
  • The names of locked elite skills in PvP character creation screens are now gold.
  • Players leaving a guild are now listed in the Guild Status.
  • Some unsupported characters in chat are now shown as spaces, instead red square. Sending of this message is now possible. (Works for Czech and Polish chars for instance, but not for Russian or Arabic chars)
  • Currently, many players are experiencing sound issues, such as no ping when calling targets, no sound when swapping inventory items (ie. equipping armor), and many battle effects such as attacks and spells are silenced. This is similar to the bug caused by setting the sound quality too high.
  • Updated the Target Monitor so that now when an ally/foe uses a skill you see what the energy cost/casting time/recharge time of the skill is.
  • After the update a character's inventory will open on the first occasion that they pick up a dropped item from a foe.
  • Although it is not stated in the update notes or the skill description, the Spirit of Pain created by Anguished Was Lingwah also does increased damage.
  • The "Please take a break" timer now shows total time the client has been open.
  • The Upkeep Monitor is now re-sizable.
  • The green quest exclamation point shown above quest involved NPCs will not show on occasion.
  • Longbows with the feathered skin are now known as Feathered Longbows.
  • Soul Vortex graphic is now a more visible purple sphere instead of a flashing light.