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Update - Friday April 6, 2007 [ edit | edit source ]
Fixed a bug that caused Health Bars to appear too small when using the small interface size setting.
Fixed a bug that caused some characters to use the wrong
spellcasting animations. Fixed a bug with
Observer Mode. Observer Mode games will be available again on Saturday morning (Pacific Daylight Time). Removed the
Death Penalty from the following Heroes' Ascent missions: Broken Tower, the Courtyard, and the Hall of Heroes. Fixed a bug with the display of numbers in skill descriptions in Asian languages.
Fixed a bug with
Crippling Slash that caused incorrect durations for conditions. Fixed a bug with the display of the
Deep Wound Condition that indicated you had an incorrect amount of Health. Fixed a bug that made the casting time for Wastrel's Demise .25 second. The correct casting time for this skill is 1 second.
Fixed a bug that caused Deep Wound to add extra health degeneration when a character is also suffering from a condition that causes health degeneration.
This update or one of the
April 5th updates modified Windwalker Insignia to provide an additional +5 armor while affected by 4 or more Enchantments. Introduced a bug that prevented some players from even booting the game.
Introduced a bug that caused some players to list all stacks as 0 or 00 while in inventory.
Introduced a somewhat rare bug that causes a crash whenever the user saves or loads a
Template. Introduced an audio issue that causes approximately two seconds of lag when a skill or spell is used.
Introduced a graphical bug where the image of some heroes in the inventory is distorted.