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Game updates/2007 July

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Update 2 - Thursday July 05, 2007[edit | edit source]

Bug Fixes[edit | edit source]

Update - Thursday July 05, 2007[edit | edit source]

Dragon Festival 2007[edit | edit source]

Attention fellow citizens of Cantha,

On behalf of Emperor Kisu, it is my pleasure to announce this year's Dragon Festival, a three-day celebration of games, dance, drink, and revelry, where we commemorate the dawning of the Age of the Dragon and all those who helped to rebuild our great lands after the Jade Wind. This year, our benevolent emperor has decreed that the festival shall henceforth also celebrate our great victory over Abaddon and his demon forces.
Throughout the duration of the festival, citizens of our great empire can convene at Shing Jea Monastery to socialize with others, partake in carnival activities, and amass Victory Tokens to be redeemed for special prizes. Fans of sport can flex their muscles in the Dragon Arena, where battle prowess and longevity are recognized and rewarded.
There will be no shortage of engaging entertainment, so we hope you make the journey to our lush island and join us in revelry.

Alliance Battles[edit | edit source]

To better reward players for participating in Alliance Battles even when in enemy territory, we have introduced a new "Underdog Bonus."

  • In the Luxon defense map, Kaanai Canyon, Kurzick players will receive extra Kurzick faction points equal to twice their score.
  • In the Luxon defense map, Etnaran Keys, Kurzick players will receive extra Kurzick faction points equal to their score.
  • In the middle map, Saltspray Beach, neither Kurzick nor Luxon players will receive a bonus.
  • In the Kurzick defense map, Grenz Frontier, Luxon players will receive extra Luxon faction points equal to their score.
  • In the Kurzick defense map, The Ancestral Lands, Luxon players will receive extra Luxon faction points equal to twice their score.

Bug Fixes[edit | edit source]

  • Fixed a stacking bug in the Assassin skill Hidden Caltrops.
  • Fixed a bug that prevented Alliance Battles from beginning if a party failed to load.

Miscellaneous[edit | edit source]

  • Deaths in the Dragon Arena no longer affect the Survivor title track.
  • Added Xunlai Storage and faction reward NPCs to Alliance Battle outposts.

GuildWiki notes[edit | edit source]

  • Many players' Hero Battle tracking appeared lost. They were told they had to re-register their accounts. This appears to go away once you log in and out a few times.
  • Creatures began dropping Victory Tokens.


Update - Friday July 06, 2007[edit | edit source]

Bug Fixes[edit | edit source]

Miscellaneous[edit | edit source]

GuildWiki notes[edit | edit source]


Update 2 - Tuesday July 17, 2007[edit | edit source]

Bug Fixes[edit | edit source]

  • Fixed a bug that corrupted geometry on Intel 915, 945, and 965 graphics chips.
  • Fixed a Party Search issue that caused some players to crash.
  • Fixed the district drop-down list so that it no longer displays unavailable districts and territories.
  • Fixed a map error in D'Alessio Seaboard.

Miscellaneous[edit | edit source]

  • English districts are now referred to as Common districts.

GuildWiki notes[edit | edit source]

  • This update restored the bug which causes the ocean to appear with a random color on the title and character selection screens.
  • In Raisu Palace (explorable) hard mode, party does not get returned to outpost when all members reach 60dp.
  • The Dye Preview Screen no longer allows a player to drag and drop items into the screen to be previewed. Instead one must now preview each item by double clicking on the relevant dye and choosing the item desired to be previewed.

Update - Tuesday July 17, 2007[edit | edit source]

Party Search[edit | edit source]

  • Whenever a party enters Party Search, an automatic message will now broadcast to players in that party’s current district. For example, if Ancient Shahmat sets “glf monk” as the party’s description in the Party Search panel, “Ancient Shahmat: Party Search – glf monk” will appear in the Chat panel of players in the same district as Ancient Shahmat.
  • Whenever a party leader broadcasts “glf,” “lfg,” lfp,” “wtb,” “wts,” or “wtt” in All chat, that party will now be entered into Party Search automatically with that chat message used as the party's description. Note however that messages that contain spaces in-between these acronyms will not automatically be entered in the party search window. However, an advantage of this is you will be able to broadcast your message for more than one line in length per entry.

User Interface[edit | edit source]

  • The Trade panel now displays the name as well as the icon of trade items present in the trade cart, and a warning message now displays when the person you are trading with changes the offer.
  • The Party panel now automatically resizes vertically to match the contents of the panel.
  • The Party panel now maintains the same position it was placed in while in outposts and missions.
  • The Party panel join frame has been moved to the bottom of the panel.
  • Allies and pets are now listed in collapsible groups in the Party panel while in a mission.

Domain of Anguish[edit | edit source]

To balance the Domain of Anguish appropriately for a wider variety of players, the difficulty of this realm has been adjusted. Some of the changes apply only to Normal mode.

  • In Normal mode only, all world effects outside of the final battle have been removed.
  • In Normal mode only, damage output has been reduced for a variety of monsters.
  • The size of several monster groups found in the beginning areas of the City of Torc'qua and the The Foundry of Failed Creations have been reduced.
  • The Enraged ability possessed by creatures in the Domain of Anguish has been adjusted. This ability now gives the caster +50% damage when below 70% Health, and an additional +50% damage when below 30% Health.
  • Fixed a bug that occasionally caused Mallyx to stop reacting in combat.

Bug Fixes[edit | edit source]

Miscellaneous[edit | edit source]

GuildWiki notes[edit | edit source]

  • The update is very big in size at 569.1 MB and almost 25,000 files. The vast majority of that content are files that will be used in the upcoming expansion, The Eye of the North. It is common for ArenaNet to do so before the release of new campaigns, most likely to limit server load upon the game release.

Undocumented changes[edit | edit source]

  • The "fix" to Mallyx the Unyielding included a fix to the exploit used to kill him which relied on leaving a Flesh Golem corpse outside the door and then having one party member use Necrotic Traversal or Consume Corpse to jump to it. Now, when the party enters the Citadel all corpses and minions will get pulled in with them.
  • On the login and character selection screens, the sky in the background is a bit darker. This update also fixed a bug which caused the ocean to appear with a random color on the title and character selection screens.
  • The skill icon for Whirlwind Attack has been changed and the damage output at Sunspear level 9 changed from 18 to 19.
  • When sending a skill template to chat, the words "Skill Template:" will appear in bright green, followed by the name of the template in white. Previously, the link was yellow and showed only the template name.
  • Skill description when hovering over a skill now have the linked attribute listed in dark red.
  • When a character under level 20 levels up, the level-up message now includes how many attribute points that character has gained.
  • A "use best texture filtering" option has been added in the graphics tab in the options.
  • Sky effects have been changed.
  • Ascalon Guards now have a new armor set.
  • Monk Elite Woven armor no longer shares an inventory icon with normal Monk Woven armor.
  • All ranged weapons that are upgraded with elemental mods now make the same sound as a wand with the same elemental damage.
  • Necrosis's damage has been increased.
  • Reaper's Mark's recharge changed from 12 to 15 seconds.
  • Shing Jea Monastery and Kaineng Center are now back to normal.
  • Kick and Leave buttons on the party bar have been reversed.
  • In GvG Automated Tournaments you need to have 4 14 day members in your guild, as opposed to 4 members from you guild and 4 14 day people it previously was

Bugs and glitches introduced[edit | edit source]

  • Much of the skill updates added on June 15th, such as the changes to Spawning Power and Fast Casting as well as the other Mesmer skills, were reverted. This is probably only accidental.
  • Some minor graphical errors were added on the Tyria map. This has since been fixed.
  • Many players have reported a graphical problem that causes characters to appear with stretched or missing body parts. This has since been fixed.
  • In the Fort Aspenwood mission, Siege Turtles did not cast Siege Turtle Attack in some matches. This has since been fixed.
  • Vampirism no longer scales with Sunspear rank, and now does 10 life stealing independent of rank.
  • In the Ring of Fire mission, the updated map now shows water where there is actually normal ground.
  • The Male Paragon's /bowhead emote is bugged. Their right arm will continuously "fall" then reset when using the emote.
  • In observer mode, duplicate party bars will not expand correctly if there are collapsible allies in the party.


Update 2 - Friday, July 20, 2007[edit | edit source]

Update - Friday, July 20, 2007[edit | edit source]

Guild Wars: Eye of the North Pre-Order[edit | edit source]

Promotional Items[edit | edit source]

  • Pre-order and promotional weapons that contain open component slots can once again be enhanced with upgrade components. These upgrades cannot be salvaged from the weapon once they have been applied.

Miscellaneous[edit | edit source]

  • The character selection screen has been updated to Guild Wars: Eye of the North.

Bug Fixes[edit | edit source]

  • Fixed several skill-related bugs that occurred during the last update. Included among these updates: Fast Casting once again works on Signets, Spawning Power once again increases weapon spell duration, and Mesmer interrupt skills once again work on Chants.
  • Fixed a bug that caused Observer Mode games to disappear prematurely from the list.
  • Fixed a bug that caused attributes to be listed in red text.
  • Fixed a graphical map error in the Ring of Fire.

GuildWiki notes[edit | edit source]

  • This update has caused heroes and henchmen to sometimes stay in one spot and not move despite being flagged or the controller moving.
  • Polish and Russian districts have been added to European district list.
  • Mallyx the Unyielding in The Ebony Citadel of Mallyx has had his skill Summoning Shadows reverted back to an earlier glitch where he is able to use it every 5-7 seconds even though the skill description still says the skill recharges in 20 seconds.
  • After this update, Elemental Hunt has the added ": 1 = 1" on the end of its description.
  • After this update, Menzies Battle has the added ": 2 = 2" on the end of its description.
  • Although Dragon Fangs do not have empty upgrade slots, they will accept upgrade components. Same goes for the Soulbreaker and Sunspear.
  • Serpent's Quickness no longer reduces the recharge time of other stances.
  • Iron Horse Mine now has a lag error that causes some computers to experience long lag issues throughout the entire explorable area.
  • There is a minor glitch with hero flagging, occasionally the cursor icon will not change to indicate you are going to place a flag.