GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

Game updates/20080124

From GuildWiki
Jump to: navigation, search

The content of this page, news item, image or update note is copyrighted to ArenaNet - it is not released under a creative commons license and is used by GuildWiki by fair use only.

Update - Thursday January 24, 2008[edit | edit source]

Skills[edit | edit source]

Victory or Death[edit | edit source]

  • Fixed a bug that prevents the Guild Lord in GvG from charging into melee range when fighting the opposing Guild Lord.

Elementalist[edit | edit source]

  • Fixed a bug that caused the Elementalist skill Unsteady Ground to fail if its target died before the casting time completed.

Mesmer[edit | edit source]

  • Fixed an incorrect error message for the Mesmer skill Simple Thievery.
  • Fixed a bug that prevented the Mesmer skill Signet of Illusions from applying the user's Illusion attribute to certain spell effects.

Monk[edit | edit source]

  • Fixed a bug that prevented the Monk skill Patient Spirit from displaying its healed amount to the caster.

Armor[edit | edit source]

Quest[edit | edit source]

UI[edit | edit source]

  • Fixed a bug that sometimes caused the character-select screen to display the selected character's home campaign incorrectly, and to falsely state that the character could not be used.
  • Fixed a bug that caused distant Heroes to incorrectly display a change in Health instead of Energy when under the effects of some skills. For example, a Hero using Storm Djinn's Haste while beyond compass range would appear to lose approximately 10 Health per second instead of the actual 1 Energy per second.

Miscellaneous[edit | edit source]