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Update - Thursday, November 6, 2008[ | ]

Updated Zaishen Rewards[ | ]

Automated Tournaments[ | ]

  • Updated Automated Tournament map rotations.

Skill Updates[ | ]

For more information on these changes, please see the Developer Updates page.

PvE and PvP[ | ]

Necromancer[ | ]

PvP[ | ]

Ranger[ | ]
  • Expert's Dexterity: attack speed increase reduced to 15%, Marksmanship attribute adjustment reduced to +1.

Consumables[ | ]

For more information on this change, please see the Developer Updates page.

  • Essence of Celerity now increases movement and attack speeds by 20% and reduces skill activation and recharge times by 20%.

Bug Fixes[ | ]

  • Fixed a bug that caused Inner Fire to heal instead of causing direct Health gain. This skill is no longer affected by skills that say they affect "healing."
  • Fixed a bug that caused "It's Just a Flesh Wound!"[sic] to gain no Energy from Leadership.
  • Fixed a bug that caused Spirit Channeling to give Health gain per Spirit.
  • Fixed a bug that caused Consume Soul to not work on minions.
  • Fixed a bug that caused Avatar of Grenth to not deal cold damage.
  • Fixed a bug that caused "Retreat"[sic] to count dead allies in the area instead of within earshot.
  • Fixed a bug that prevented Tryptophan Signet from affecting adjacent foes.
  • Fixed a bug that caused Healer's Covenant to affect Healing Prayer skills that were not spells.
  • Fixed a bug that caused Reclaim Essence to only affect Spirits within earshot.

Miscellaneous[ | ]

  • Expanded the /report system to allow players to choose "scamming" as a reason for their report.
  • Adjusted text for Destructive Was Glaive.

GuildWiki notes[ | ]

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