GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

We are currently performing an upgrade to our software. This upgrade will bring MediaWiki from version 1.31 to 1.33. While the upgrade is being performed on your wiki it will be in read-only mode. For more information check here.

Game updates/2008 April

From GuildWiki
Jump to: navigation, search

Update - Tuesday, April 1, 2008[edit | edit source]

Skills[edit | edit source]

Guild vs. Guild[edit | edit source]

Assassin[edit | edit source]

Elementalist[edit | edit source]

  • No changes.

Mesmer[edit | edit source]

  • Diversion: increased duration to 120 seconds; increased disable time to 60..120.
  • Blackout: removed the touch range restriction; this skill no longer disables the caster's skills.

Monk[edit | edit source]

  • Peace and Harmony: increased Energy regeneration to 6..10.
  • Protective Spirit: changed skill to: For 5..25 seconds, target ally cannot lose more than 50% maximum Health due to damage from a single attack or spell.

Necromancer[edit | edit source]

  • Animate Bone Fiend: increased recharge to 30 seconds; increased casting time to 5 seconds.
  • Spiteful Spirit: Fixed a bug that caused monsters not to flee while in the area of effect.

Norn[edit | edit source]

  • Ursan Blessing: reduced recharge to 5 seconds; this skill is no longer PvE-only.

Ritualist[edit | edit source]

  • Wanderlust: this skill now causes Exhaustion.
  • Pain: this skill now causes Exhaustion.
  • Bloodsong: this skill now causes Exhaustion.

Warrior[edit | edit source]

  • Dwarven Battle Stance: increased duration to 10..30 seconds; this skill now deals +10..40 damage and causes knock down.

Miscellaneous[edit | edit source]

Guild Wiki Notes[edit | edit source]

  • The bug that caused non-Rangers to be unable to create PvP armor was fixed.
  • Due to new government regulations in Taiwan that restrict game companies in that region from effectively suspending or banning accounts for participating in professional farming or real-money trading, ArenaNet was forced to disconnect Taiwanese service from the rest of the game world. Users in Taiwan will still be able to participate in their international guilds and compete in international PvP, but as of April 1, they cannot enter international districts, trade with players outside Taiwan, or play in PvE environments with players outside Taiwan. For more information see Gaile News on the Official Guild Wars Wiki.

Update 2 - Thursday, April 3, 2008[edit | edit source]

  • Fixed a bug that caused some players to see a white box when using Champagne Poppers, Bottle Rockets, and Sparklers.

Update - Thursday, April 3, 2008[edit | edit source]

Farewell Party for Gaile and The Frog[edit | edit source]

  • Made preparations for the farewell party for Gaile and The Frog.
  • Beginning at Noon Pacific (-7 GMT) on Friday, April 4, 2008, special event collectors will show up in Lion's Arch, Kamadan, and Shing Jea Monastery.
  • Beginning at Noon Pacific (-7 GMT) on Saturday, April 5, 2008, The Frog will show up every three hours until his final appearance at Noon Pacific (-7 GMT) on Monday, April 7, 2008.
  • The special collectors for this event will remain until the end of the farewell party at Noon Pacific (-7 GMT) on Monday, April 7, 2008.
  • For more information on the event, see the Gaile farewell event page.

General[edit | edit source]

Guild vs. Guild[edit | edit source]

Update - Thursday, April 10, 2008[edit | edit source]

Taiwan service update[edit | edit source]

  • Taiwan players now play on American servers.
  • Taiwan players can now access in-game account management.
  • Taiwan players can now access the in-game store.
  • Taiwan players can now access other language districts.
  • Taiwan players can once again play and trade with players from other territories.

Bug Fixes[edit | edit source]

  • Fixed a bug that caused the Spirit summoned by the Ritualist PvE skill Vampirism to take longer than other Spirits to acquire new targets.
  • Fixed a bug that sometimes caused Dervishes to appear in avatar form after dying while using an avatar skill.

Miscellaneous[edit | edit source]

Guild Wiki Notes[edit | edit source]

  • Players may now choose Traditional Chinese Districts.

Update - Thursday, April 17, 2008[edit | edit source]

Guild vs. Guild[edit | edit source]

Skill Updates[edit | edit source]

Assassin[edit | edit source]

Mesmer[edit | edit source]

  • Hex Breaker: changed skill type back to stance.
  • Fragility: decreased Energy cost to 5.
  • Fevered Dreams: decreased recharge to 8 seconds.
  • Chaos Storm: decreased Energy cost to 5.
  • Energy Surge: increased Energy drained to 1..10; decreased damage per Energy to 9.
  • Energy Burn: increased Energy drained to 1..10; decreased damage per Energy to 9.

Necromancer[edit | edit source]

Elementalist[edit | edit source]

Monk[edit | edit source]

  • Aegis: increased Energy cost to 15.

Warrior[edit | edit source]

  • Disarm: decreased time that attack skills are disabled to 0..3 seconds; increased recharge to 20.

Ritualist[edit | edit source]

Dervish[edit | edit source]

Paragon[edit | edit source]

Bug Fixes[edit | edit source]

Miscellaneous[edit | edit source]

  • Implemented UI for trial accounts which displays the time remaining on the trial.

Guildwiki Notes[edit | edit source]

  • The Guild Wars online store in the character selection screen has changed its icon.
  • The Blood Henchman has disappeared from the Central Transfer Chamber (Intl districts).

Update 2 - Thursday, April 24, 2008[edit | edit source]

Bug Fixes[edit | edit source]

Update - Thursday, April 24, 2008[edit | edit source]

Guild Wars Third Anniversary Celebration[edit | edit source]

Skill Update[edit | edit source]

Necromancer[edit | edit source]

Bug Fixes[edit | edit source]

  • Fixed a bug that could cause Heroes to occasionally ignore placed flags.
  • Improved Hero/Henchmen responses to effects that cause skills to fail, such as Spell Breaker. If the target is immune to a skill, Heroes will now stop activating that skill after a small number of failures.
  • Improved Hero AI for the Monk skill Pacifism; Heroes will no longer use the skill on spellcasters unless specifically ordered to.
  • Fixed a bug that caused the Monk skill Spirit Bond to heal an incorrect number of times when recast on a target already enchanted with Spirit Bond.
  • Fixed a bug that prevented some players from unlocking the Hero Battles outpost.
  • Fixed a bug that allowed characters to equip skills from multiple secondary professions.
  • Fixed Monk Obsidian Armor to make it appear correctly from the back.
  • Fixed a bug that caused multiple copies of the Ram effect (in Rollerbeetle Racing) to interact incorrectly. This skill now cannot be reused until its initial effects wear off.
  • Fixed a bug that caused the Paragon primary attribute Leadership to not give Energy to characters when the skills "The Power Is Yours!" and "Never Give Up!" were used.

Miscellaneous[edit | edit source]

Update - Friday, April 25, 2008[edit | edit source]

Bug Fixes[edit | edit source]